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Held actions and timing


Silbeg

Question

Reaction Man is holding his phase, waiting for Action Guy to go.

 

A.G. starts his phase, and performs a half move towards R.M.

 

RM declares that he wants to interrupt AG's action, and beats AG in the DEX roll. He would like to attack AG once he is 4 hexes away (rather than waiting for him to complete his move).

 

Can he attack when AG is in the middle of his move? Or, must he either choose to preempt the move (thus deal with the extra range), or wait until the move is complete (but before AG attacks).

 

If he can attack, in any point in AG's move, how will knockback affect AG's move?

 

Thanks!

 

Silbeg...

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Re: Held actions and timing

 

That's up to the GM, based on how precisely he wants characters to declare the conditions in which they'll use a Held Action. Some won't care if you specify a precise distance; others will.

 

From the upcoming Rules FAQ update:

 

Q: How does Knockback affect velocity?

 

A: Knockback does not cancel out or reduce velocity per se. However, since the victim of Knockback is “knocked off his feet,” taking Knockback stops him from continuing to move until he gets to his feet again. (If he makes a Breakfall roll to stay on his feet, he continues moving at his current velocity in his next Phase, unless he chooses to slow down or stop per the usual rules for doing so.)

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