Legendsmiths Posted July 23, 2004 Report Share Posted July 23, 2004 I'm trying to reverse engineer some of the weapons in FH, specifically bows. Building a Bow: Very Heavy Bow 2d6 RKA (30) OAF -1 STR MIN -1 (min cannot add) 2H -1/2 Conc -1/2 Real Weapon -1/4 Beam -1/4 RC 10 +1/4 Active: 37 Real: 37/4.5 = 8 Very Heavy Long Bow 2d6+1 RKA (35), +1 RMod (3 Active, 1 Real) OAF -1 STR MIN -1 1/2 (min cannot add) 2H -1/2 Conc -1/2 Real Weapon -1/4 Beam -1/4 No Horse -1/4 RC 10 +1/4 Active: 44 + 3 for Rmod Real: 44/5.25 = 8 + 1 for Rmod = 9 I come out 1 pt short in both cases. Have I missed something? Link to comment Share on other sites More sharing options...
Steve Long Posted July 23, 2004 Report Share Posted July 23, 2004 Re: Weapon Costs in FH Maybe you did, maybe I did, I don't know. I'm afraid I don't have the time to re-create the work right now, so I'd say go with whatever works best for you. Link to comment Share on other sites More sharing options...
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Legendsmiths
I'm trying to reverse engineer some of the weapons in FH, specifically bows.
Building a Bow:
Very Heavy Bow 2d6 RKA (30)
OAF -1
STR MIN -1 (min cannot add)
2H -1/2
Conc -1/2
Real Weapon -1/4
Beam -1/4
RC 10 +1/4
Active: 37
Real: 37/4.5 = 8
Very Heavy Long Bow 2d6+1 RKA (35), +1 RMod (3 Active, 1 Real)
OAF -1
STR MIN -1 1/2 (min cannot add)
2H -1/2
Conc -1/2
Real Weapon -1/4
Beam -1/4
No Horse -1/4
RC 10 +1/4
Active: 44 + 3 for Rmod
Real: 44/5.25 = 8 + 1 for Rmod = 9
I come out 1 pt short in both cases. Have I missed something?
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