Jump to content

Varied Nkd Adv


Eodin

Recommended Posts

Playing around with my Might&Magic conversion, I want the "Master Magician" Talent to be as follows:

** UBO Simultaneously, up to 4 others, on up to 60 AP (Nonattack spells only)

** No Range Mod on up to 60 AP (ranged attack spells only)

** One Hex (Accurate) on up to 60 AP (non-ranged attack spells only)

 

Or something along those lines...

Since you can't put Nkd Advs in a framework, any ideas on how to make this work? With a reasonable point cost for a heroic fantasy game?

Link to comment
Share on other sites

Re: Varied Nkd Adv

 

You can't put them in a framework or you can't put them in a framework without GM approval?

 

If the second, wave a hand and the issue is solved. If the first, start stacking on the limitations, or ignore the rule anyway...

 

There's no precidence for the Turakian setting's divide by three rule, but they did it anyway because it worked for the desired balance.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...