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Traveller Personal Vehicles: Wheeled ATV


shadowcat1313

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this is the really common wheeled ATV from classic Traveller, the art makes it look a lot like the vehicle from Damnation Alley, without the upper wheels, and usually unarmed

 

Traveller Wheeled ATV

 

Player:

 

Val Char Cost

45 STR 0

13 DEX 9

 

20 BODY 3

 

 

 

 

 

 

 

3 SPD 7

 

 

 

 

10" RUN 0

6" SWIM 0

0" LEAP 0

Characteristics Cost: 60

 

Cost Power

2 Wheeled Drivetrain: Ground Movement +4" (10" total) (8 Active Points); OIF Bulky (-1), Only On Appropriate Terrain (-1/2), Costs Endurance (-1/2), Custom Modifier (Real System, requires maintenance; -1/4)

1 Auxilary Water Propulsion Units: Swimming +4" (6" total) (4 Active Points); OIF Bulky (-1), Custom Modifier (cannot submerge completely; -1/2), Cannot Move Backwards (-1/4), Costs Endurance (Only Costs END to Activate; -1/4)

12 Internal Life Support Systems: LS (Immunity: All terrestrial diseases and biowarfare agents; Immunity: All terrestrial diseases and biowarfare agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (39 Active Points); OIF Bulky (-1), Costs Endurance (-1/2), Custom Modifier (Vehicle must be fully sealed ; -1/2), Custom Modifier (Real System, requires maintenance; -1/4)

15 Endurance Reserve (100 END, 10 REC) Reserve: (20 Active Points); OIF Bulky (-1)

7 Vehicle Sensors: Multipower, 22-point reserve, (22 Active Points); all slots OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 1) Atmospheric Sensor: Detect A Single Thing 14- (Unusual Group), Discriminatory, Analyze (18 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 2) Programmable Science Scanner Array: Detect A Single Thing 14- (Unusual Group), Discriminatory, Analyze, Variable Special Effects (Limited Group of SFX; +1/4) (22 Active Points); OIF Bulky (-1), Custom Modifier (uses switchable sensor probes, usually for specific sciences/experiments; -1/2), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 3) Radscanner: Detect A Single Thing 14- (Unusual Group), Discriminatory, Analyze (18 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 4) HRRP (Radio Group), MegaScale (1" = 100 km; +3/4) (21 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 5) IR Perception (Sight Group) (5 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 6) Radar (Radio Group), MegaScale (1" = 1 km; +1/4) (19 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 7) Computerized Image Enhancement: +3 versus Range Modifier for Sight Group (5 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 8) External Audio Pickups: +3 versus Range Modifier for Hearing Group (5 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4)

1u 9) Laser Comm Array: Mind Link , Machine class of minds, Any Willing Target, Number of Minds (x2) (20 Active Points); OIF Bulky (-1), Only With Others Who Have Mind Link (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2), Costs Endurance (Only Costs END to Activate; -1/4), Custom Modifier (Real Equipment; -1/4), Crew-Served (2 people; -1/4)

Optional Equipment

20 1) Survey Drone Rack: Clairsentience (Sight Group), x16 Range (2880"), +5 to PER Roll, Mobile Perception Point (can move up to 12" per Phase), Telescopic: +1, 2 Continuing Charges lasting 1 Hour each (+0) (56 Active Points); OAF Bulky Expendable (Difficult to obtain new Focus; -1 3/4)

6 2) Mining Ore Sampler: Detect A Single Thing 14- (Unusual Group), Discriminatory, Analyze (18 Active Points); OAF Bulky (-1 1/2), Costs Endurance (-1/2)

Powers Cost: 72

 

 

Cost Skill

5 Navigation (Land) 14- (12 Active Points); OIF Bulky Fragile (-1 1/4)

2 +2 with Mechanics (4 Active Points); OIF Bulky Expendable (Easy to obtain new Focus; must restock used parts; -1)

2 +2 with Paramedics (4 Active Points); OIF Bulky Expendable (Easy to obtain new Focus; -1)

Skills Cost: 9

 

 

Cost Talent

1 Absolute Range Sense (3 Active Points); OIF Bulky Fragile (Laser rangefinder; -1 1/4)

Talents Cost: 1

 

Total Character Cost: 142

 

Pts. Disadvantage

10 Physical Limitation: Large Wheeled Vehicle (Frequently, Slightly Impairing)

Disadvantage Points: 10

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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