Star Hero
Science Fiction Roleplaying in the worlds of the future!
3,376 topics in this forum
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Links: http://story.news.yahoo.com/news?tmpl=story&cid=570&e=13&u=/nm/space_mars_dc http://story.news.yahoo.com/news?tmpl=story&cid=96&e=2&u=/space/firstinvisiblegalaxydiscoveredincosmologybreakthrough
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I was watching a drone racing competition on TV and decided it had a place in my science fiction society. After all, people in the future will need entertainment like we do today. And it looks futuristic, especially with all the trappings. Despite movies like Rollerball and Running Man, I don't see a lot of ultraviolent sports in my future society, although combat sports will still be around. Maybe robot combat will be a popular alternative, as will virtual reality combat, like the old BattleTech Centers in the 1990s. Laser tag is still around, even though it's past its heyday. Of course, there's more to entertainment than sports. …
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This thread is similar to the Random Links thread in the NGD. It's for scifi-related videos, articles, pictures, etc. for topics that don't quite fit anywhere in the threads here. If you find something interesting but don't really want to start a new discussion about the topic, feel free to post it here.
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So, I got Gary Con coming up soon and I will be running the adventure Enemy of my Enemy from Digital Hero #20. It's basically about three different warring factions that have to put aside their differences to resist an alien invasion. I ran the adventure a long time ago at a convention and it came out okay. So, I was just wondering if anyone else had tried it and how did it turn out?
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Greetings! I'm looking at starting a Star Hero campaign some time in the future and was wondering how you figure out crew size? Is it just an arbitrary number you pluck out of the ether? Do you try and judge what's right based on the ship size/function? As far as I can tell there are no rules that govern what a ship may need. Thanks in advance.
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I'm running a campaign in 6th edition, updating Traveller Hero to the new edition, and I'm thinking it's going to focus a bit on the Sword Worlds. So, I'd like to know if anyone else has run Traveller Hero with Darrian TL16 starships, and if so, if they could share their statblocks. I can make my own stuff up, but I always like to see what other people have done!
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For those not in the know (I wasn't), the EMU is the NASA terminology for the "space suit." It's all the rage among the Space Set -- it's what all the fashionable astronauts are doing this year I hear. Anyway, after some perusal of relevant websites*, this is what I have: Extravehicular Mobility Unit (EMU), all slots OIF Bulky Notes: 113kg, USD 12,000,000 Pressure Garment: LS (Safe Environment: Low Pressure/Vacuum); OIF Thermal Micrometeoroid Garment: LS (Safe Environment: Intense Cold) plus Resistant Protection (1 PD/1 ED) (Impermeable); Real Armor, Normal Mass Liquid Cooling and Ventilation Garment (LCVG): LS (Safe Environment: Intense Heat); OIF Comm…
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I need a good name for the geneolology that spawns the different types of goblinoids... For example (right or wrong)- all bird species (Aarakocra, Kenku, Chozo) in my TGU campaign will be lumped into the Avis pile - Cats (Kzinti, Leonid, Catian) will all be lumped into the Filidae pile and all canines (what are some dog-based sci-fi races??) will be categorized as Lupine. Of course, there are many species and races of each, only limited by imagination. But I need an easily understandable order (especially on my computer) and blanket labels for the myriad aliens one might find in the universe, since the options are infinite. I'd like to do the same for Goblin, Ho…
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Marc Miller has sold Traveller to Mongoose now Marc will keep selling the compilation CDs as before one interesting thing being there could be the possiblitly of new Traveller Hero material in the future same with GURPS TRaveller material more to come as it comes about
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I have this idea for a game floating around in my head. I'm not entirely sure how to approach this with HERO. The idea sprang from a thought experiment on "how to escalate Alien" and somehow arrived at something that's... Alien x Cthullhu Tech x Cyberpunk x Red Markets x SLA Industries. The player characters are members of "mech stables" that fight off "space kaiju" and defend the corporate colony worlds. But they do so not just for the citizen's safety. They also do it for show. They clobber cosmic horrors and look good doing so. The more fans and followers the teams have, the more lucrative but also the more DANGEROUS assignments are on the table. The "Stables" are in c…
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Hello Herodom! I've been working on a star-faring campaign and started working on starships a bit. In the past I've asked about Starship Crew and Equipment Placement on Vehicles, which were both feeding into the idea of flavor for the campaign I'm working on. With those topics in mind, I'm working on filling in the information outside of the ships stats, but things I would find kind of important for a game. Specifically info like Crew Size (see thread), Cargo, Consumables, and similar ideas. I've posted a d6 variation of the Millennium Falcon as an example of some of the info in the Spoilers section. Spoiler Name: The Millennium Falcon (as of So…
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There is many threads and discussions about loot and rewards for fantasy genre and games. They need their magic, weapons, equipment, etc. However, when it comes to scifi, people tend to get silent. As a result, gms tend to make the scifi equivalent of the fantasy loot. Instead of a sword, it will be a ray weapon, or that plate armor becomes something made from high-tech materials, etc. Looking for things other than this swap out, what clever loot have you used for your players when they defeat those opponents? What is the strange, high-tech environment that everyone is fighting in? What is the response from the authorities? Other comments are welcome.
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Last week I ran across a reference to Steven Long’s “Spacedock”. I found it after a little searching. It’s awesome! As I read through it, I became intrigued by the LUG ICON role-playing system. Especially the skills and specializations. Now I want a copy. I found TrekRPGnet and MemoryICON. However … I’d like to get a copy of the game. Is it still for sale somewhere?
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It seems like a type of Detect in involved, but I'm wondering if this would require some kind of marker on Friend units? If so, would this be a Complication of some kind, or a Perk? Or Both?
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My group is gearing up for the new campaign now that Pirates of Drinax came to a satisfying conclusion a few weeks ago. Next up is a fusion of Kazei Five with Cyberpunk RED that I’m tentatively calling Night City Chronicles. We had Session Zero last weekend to run through the life paths for backgrounds and get a sense for what kind of campaign appealed to us all. Well, I now have three divergent character types that I hope to weld together into a tight team: an Esper weapon hiding from Arasaka, an easy-going full conversion cyborg who has “issues” with a gang of drug smugglers, and an enhanced human with limited shape shifting abilities, being able…
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So, I will be attending a local Con and I will be running Rescue of Karadonna. I was just wondering if there is a character pack for the Star Hero source book. It would help me a lot if there is such a file.
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My group had our character creation session for the new campaign using Mongoose’s Pirates of Drinax campaign setting this weekend. It was quite a lot of fun, like a time-compressed pre-campaign session, and everyone had a great time following their character’s life paths. One character started out with a fantastic stat set (three 12s rolled in front of me) and the other two were closer to average. Of those other players, one had his best stat as his social standing, and the third was fairly average with social standing as his dump stat (a five as I recall). Because there was a pretty big difference in the totals of their characteristics, we all decided to let …
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Greetings Star Hero fans. I am working on an expansion for my alien species product The M'Larrne. If you happen to have purchased said product -- what sort of items would you want to see described? Currently, I am working on some military hardware, vehicles, starships, and NPCs. Anything else you'd want to see? The product in question: https://www.drivethrurpg.com/en/product/444215/the-m-larrne-hero-6e
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Ok gang, I have a thought exercise. How would you build a concealed weapon holster that is both physically hidden and hides the weapon from sensors. Think cyberpunk/space opera scanners screening people before entering a secured area.
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Has anyone created racial packages for races found in the Mass Effect video game? Asari, Drell, Elcor, Hanar ,Keepers, Salarian, Turian, Volus, Batarians, Collectors, Geth, Krogan, Quarians, Rachni, Reapers, Vorcha, Yahg, Leviathans all seem like perfect editions to Star HERO. What about the alien races of HALO? Star Wars races??? Other? Note - I have Star Trek HERO - The Unofficial Guide for 5E, that includes racial packages for Klingons, Gorn, Tholians, Orions and more - Awesome stuff!
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Imagine how society would develop if humanity never figures out how to travel FTL. This will apply to both physical and communication. Physical travel will get upto 50% lightspeed and communication will be either physical restrictions or limited to the speed of light, depending upon if there are physical aspects or is purely energy. How would society hold itself together? Would society fragment into different groups? What are the advantages and disadvantages? How would things work? Any other comments are welcome.
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The ship has: SPEED: 3 Corellian Mark 25 Displacement Drive: Teleportation 20m, MegaScale (1m = 10 lightyears; +4 1/2) (110 Active Points); Extra Time (requires 4 hours to prepare for a displacement) (4 Hours, -3), Increased Endurance Cost (x4 END; -1 1/2), Requires A PS: Operate Displacer Drive Roll (Skill roll; -1/2), Limited Maneuverability (-1/4) Assuming the galaxy is 100,000 LY across... How ling would it take this ship to cross the galaxy? How far can it go in 24 hours?
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Previously: ... The aberration’s physical appearance confounded the crew. At once impossibly twisted yet shamefully intriguing, its hermaphroditic form both repulsive and nearly impossible to turn away from. It completed its chorus to some unfathomable god within the Warp and continued the dance begun by its host’s unsuspecting sacrifice. In response the Warp Storm raged, unleashing increasingly incomprehensible and destructive fury, engulfing the plasma sphere and everything else in the center of the raydome. “By the Mad Core and the Lords Grimnyr… NOT AGAIN!!!” Screamed Chy’p, witnessing the unmitigated power of a Warp Storm firsthand for an incomparable secon…
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The cortical stack from the Altered Carbon books and TV show is a fascinating (and in many ways horrifying) technology for cyberpunk and transhumanism settings. For those unfamiliar with the term, it is a device that records and stores a human's consciousness, memories, skills and personality. It allows a human to transfer their consciousness to another body, either nearby or far away, and achieve virtual immortality. My question is, how do you build it in Hero System terms? My current thinking is to base its cost on Eidetic Memory, since that was the closest existing ability I could think of and the point cost is manageable even for no…
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So, I had hunkered down to flesh out a few solar systems for my Star Hero game (based on the Alien Legion comic book) and, being an artist, was not excited about the math... Then it dawned on me - It's 2024 and AI is REAL!!! I then rushed to my new best campaign creation tool and asked it for help... This took Chat GPT less than 30 seconds (note that ChatGPT inferred that I was talking about AUs and added it to its answers): ME: Determine orbital distances for 10 planets by rolling 1d6 divided by 10, then multiplying by 1 + (2d6/10) for each subsequent planet. …
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