Guest WhammeWhamme Posted April 26, 2005 Report Share Posted April 26, 2005 Re: Weapon not up to the Armor My goal wasn't so much to make "a more bloddy game", as to make combat realistically deadly with the minimum of special rules and die rolls. The other main goal was to make sure that even at low power levels like that of FH I saw distinctly different body types and fighting styles. This House Rule made it so that I saw Big, Strong, Knights (Armor Brick), Barbarians (Brick), Rogue (MA/Speedster), and Mages (EB/Egoist) each have different body types and very different fighting styles. That also seemed more "real" to me. ...and of course, it gave Bod respect more akin to what I think a 2CP for +1 increase characteristic should have. Sure. But 1:10 seems like a good idea to me; I'm noting it as an option to keep in mind. Quote Link to comment Share on other sites More sharing options...
AmadanNaBriona Posted April 26, 2005 Report Share Posted April 26, 2005 Re: Weapon not up to the Armor You know... I am begining to really like the idea of using Body instead of some arbritrary number, because it does create an incentive to buy more Body. It paralels well with Con and Stunning. And gives us a new (high) magic number... Body times Body times 2 equals... Enough Stun to KILL you! (200 stun for a normal 10 Body) Buhahahahahah!!!! Quote Link to comment Share on other sites More sharing options...
Outsider Posted April 27, 2005 Report Share Posted April 27, 2005 Re: Weapon not up to the Armor The funny thing is, I've considered limiting BOD for adult Humans to 8 to 12, depending largely on how big the person is. The "normal" weapons are designed with 10 BOD people in mind, and a person with 20 BOD throws things off. A 1 1/2 D6 attack on a 20 BOD person cant even theoretically do an impairment unless it hits hte head or vitals. Fine for supers, not so hot for non-supers. High BOD scores also make Transforms (especially all or nothing ones) effectively non-functional unless they are extremely large. Quote Link to comment Share on other sites More sharing options...
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