CrosshairCollie Posted May 3, 2005 Report Share Posted May 3, 2005 When a brick smashes the ground with both hands, one of two things tends to happen; either everybody nearby goes flying from the shockwave, or he creates an oddly linear crack in the earth into which his ground-based foe falls. Doing the first is easy ... how would you do the second? My first thought would be AE Line Tunnelling, but that's a rather ... iffy construction. Entangle only really works if you close the fissure somehow after it's open (which I've seen Thor do once, but it seemed silly to me). Any other takes on this one? Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted May 3, 2005 Report Share Posted May 3, 2005 Re: How to: Fissure I'd do it as a Change Environment with a minus to DEX and DEX based skills Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted May 6, 2005 Author Report Share Posted May 6, 2005 Re: How to: Fissure I'd do it as a Change Environment with a minus to DEX and DEX based skills Pardon the somewhat curt response, please, but ... how does that represent falling into a chasm? Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted May 6, 2005 Report Share Posted May 6, 2005 Re: How to: Fissure Sorry ... misread the original ... thought maybe it was the quake effect that you wanted ... in any event, I'd have that included but would either make it an entangle or tunneling (UAA) Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted May 6, 2005 Author Report Share Posted May 6, 2005 Re: How to: Fissure Sorry ... misread the original ... thought maybe it was the quake effect that you wanted ... in any event' date=' I'd have that included but would either make it an entangle or tunneling (UAA)[/quote'] S'okay, I didn't phrase it very well. Quote Link to comment Share on other sites More sharing options...
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