Aries Posted June 24, 2005 Report Share Posted June 24, 2005 I am running a one shot soon and I need your help. Part of the adventure will take place in a house of mirrors with light that varies. How would I work that as far as the characters getting around (assuming they dont have bump of sense)? Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted June 24, 2005 Report Share Posted June 24, 2005 Re: I am running a 1-shot and need your assistance Don't map it out. Base everything on descriptions, and make sure the players realize how confusing it is. Make navigating by sight based on a perception roll, and give penalties based on how confusing it is. Effectively give the whole thing a change environement/images with X penalty to sight perception. Quote Link to comment Share on other sites More sharing options...
Aries Posted June 24, 2005 Author Report Share Posted June 24, 2005 Re: I am running a 1-shot and need your assistance Don't map it out. Base everything on descriptions' date=' and make sure the players realize how confusing it is. Make navigating by sight based on a perception roll, and give penalties based on how confusing it is. Effectively give the whole thing a change environement/images with X penalty to sight perception.[/quote'] Well there is already a map I am going to use. But perception with modifers was actually the way I was going to go. Quote Link to comment Share on other sites More sharing options...
Superskrull Posted June 24, 2005 Report Share Posted June 24, 2005 Re: I am running a 1-shot and need your assistance As long as the players follow the lead of Bruce Lee, they should be fine. Quote Link to comment Share on other sites More sharing options...
Aries Posted June 24, 2005 Author Report Share Posted June 24, 2005 Re: I am running a 1-shot and need your assistance As long as the players follow the lead of Bruce Lee' date=' they should be fine.[/quote'] Yeah I figure perception with modifers should be fine (as long as they dont have bump of sense). Quote Link to comment Share on other sites More sharing options...
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