Grail Quest Posted July 1, 2005 Report Share Posted July 1, 2005 Instead of a list of EveryCharacter Skills, I was thinking of doing the following: (a) Every character gets a 20-CP allowance (everyone is therefore worth 145 points in skills and a 10-score in all Primary Characteristics). ( Every character must take Cramming once (remember mid-terms?) This way, characters have the flexbility of, say, going to a library or online and reading up on stuff, or asking an expert. Many of the short-term things you learn, such as going to a seminar, and then promptly forget, can come under Cramming. © Every character generally takes 4-points of Language + 1 point for Literacy (the subjective rule of whether it is the norm for a society is discarded; considering how a lot of people short-cut or spell badly in e-mails, this is not unreasonable). Anything else, not explicitly bought, will have to be Untrained (6-) with circumstance bonuses. * What might be a fatal drawback of this approach? Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted July 1, 2005 Report Share Posted July 1, 2005 Re: EveryCharacter Skills vs. Cramming But... but... I don't want to take Cramming... Actually, seems okay. I have no idea what the tone and setting of your campaign is though, but genneraly it makes sense. Quote Link to comment Share on other sites More sharing options...
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