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EveryCharacter Skills vs. Cramming


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Instead of a list of EveryCharacter Skills, I was thinking of doing the following:

 

(a) Every character gets a 20-CP allowance (everyone is therefore worth 145 points in skills and a 10-score in all Primary Characteristics).

 

(B) Every character must take Cramming once (remember mid-terms?) This way, characters have the flexbility of, say, going to a library or online and reading up on stuff, or asking an expert. Many of the short-term things you learn, such as going to a seminar, and then promptly forget, can come under Cramming.

 

© Every character generally takes 4-points of Language + 1 point for Literacy (the subjective rule of whether it is the norm for a society is discarded; considering how a lot of people short-cut or spell badly in e-mails, this is not unreasonable).

 

Anything else, not explicitly bought, will have to be Untrained (6-) with circumstance bonuses.

 

*

 

What might be a fatal drawback of this approach?

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