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Dust Raven

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Dust Raven last won the day on February 27 2006

Dust Raven had the most liked content!

About Dust Raven

  • Birthday 10/30/1974

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  • Location
    Colorado Springs, CO
  • Interests
    Games, sci-fi, comic books, superheroes, fantasy, role-playing games, board games, card games, dice games, cooking, cooking games?, trivia, learning stuff, teaching stuff, astrophysics, theology,
  • Biography
    My eyes are blue, I have a cat, I like pie. What kind of details are we looking for here?

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Dust Raven's Achievements

  1. I still have the hero designer files from the fifth edition release but I have a windows 10 computer now and can’t get it to install. Do I have to get the upgrade to Hero Designer 3 or is there anyway I could install what I already have?
  2. Buried coffins confuses me as to why....
  3. LOL. I remember creating smartphones back in the 90s as a super high tech device in 4th edition. I’ll have to look that up now.
  4. Are we still debating how to build a spoon or a towel?
  5. Hey everyone. Haven’t been active for many years here, but after a move out of state I might have finally found a group of players for Champions. Not getting too excited about it yet, but figured I’d polish up and see what’s new.
  6. Re: Super Shield Very nice Shield Hyper-Man. Checking some of my existing write-ups for similar shields, I've noticed many have a total lack of CSLs inside the Multipower. Instead they all have levels purchased outside. One has simple 5 point levels defined as "shield levels" which could apply to DCV (all), Block, or any action that can be performed with the Multipower. The Levels of course could not be used unless the Shield was held and functioned more or less like Overall Combat levels with a Focus Limitation. Also, almost all use OAF rather than OIF. Makes the Shield a lot cheaper. I figured it's worth the savings since they all have Martial Disarm too.
  7. Re: Super Shield I mean the former. It would be passive as all you would need to do is activate that slot (a 0 Phase action and it requires no concentration to maintain, oddly enough exactly how the DCV levels would work outside the Framework). With a block, you actually have to abort your action. Because it's a Level assigned to a Maneuver, it only applies while using that Maneuver. DCV Levels apply all the time. You could just buy DCV Levels with the SFX of "I'm blocking/deflecting attacks". Ultimately, the only advantage Block has over DCV levels is that it would allow you to go before your attacker in the next Phase if you succeed.
  8. Re: Buying the Aid Power All Adjustment Powers need a significant overhaul in my opinion. Aid is probably the largest reason for this, but Absorption and Transfer are also... wonky. Adjustment Powers make for some interesting and unique character concepts, but in their current incarnation there is no use for them unmodified, and they usually must be heavily modified. I believe every Power should be useful in a standard, unmodified form as a default, not a starting point that must be modified. Anyways, I'm ranting...
  9. Re: Telepathically releasing untapped Potential Agreed. I would also use a Mental Transform to add Overall Skill Levels and modify Psychological Limitation.
  10. Re: Underpowering powers? Without knowing what the restrictions are on "real magic" and what all goes into having "innate powers" and the required Disads, it becomes difficult to advise you in a way around them, assuming there even is one that you GM will allow. From what you've described, it my be possible to just buy your Powers using the Focus Limitation, but your campaign restrictions may prevent that. I don't know. While I would very much like to hear more about this campaign and it's restrictions/requirements, it may be best to discuss this with your GM first. If this character is even a possibility within the campaign, your GM will be best prepared to help you build it.
  11. Re: Bring Forth Sidekick? I agree with giving the Sidekick character the Teleport Power. It's also the first thing that occurred to me when I first though this was for a Follower rather than a PC, but it still works. Give the Sidekick enough Teleport to reach across the planet and a single Fixed Location (the Sidekick's mentor), and a Limitation to only Teleport to Fixed Locations. If the Sidekick cannot say "no" and may be Teleported while unconscious. Build it with an automatic reset Trigger. Place an additional Limitation "may only be activated by Trigger" and you're all set.
  12. Re: Fringe on Invisibility If it's all bought as one Power, I would definitely allow you to be Invisible to some Sense Groups but not others at any given time, and to use or not No Fringe in a similar way (either on or off). However, it would say that No Fringe applies to any Sense Groups you are Invisible to at the time through the use of this Power. At least officially. During actual game play, depending upon SFX, I might say the No Fringe may apply to any Sense Groups (or even individual senses), but not all.
  13. Re: Hancock's Weakness I see your point, but I would keep the Public ID and change the Infamous Celebrity to a Reputation if defined as you describe. Probably just splitting hairs but it's the way I'd do it.
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