Rapier Posted January 2, 2006 Report Share Posted January 2, 2006 Re: Yet another neophyte question... A flamethrower would be AE: Line though' date=' so it still has a "range" of sort.[/quote'] I would say it has an "area of effect" instead of a "range" but that is all semantics. There are very few powers (mental powers being the most obvious exception) that could not be blocked at HtH range. All of my players must define some kind of SFX for each attack. Even if you are battling some Pyro type that has the ability to spurt flames from his hands...you can still knock his hands out of the way so that he would miss you...or at least miss part of the damage. That was pretty much where I'm coming from. Now before y'all go ape-feces, yes I can also think of a bunch of attacks that could not be so blocked...eye beams, ego attacks, etc. But as always SFX rules all. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted January 3, 2006 Report Share Posted January 3, 2006 Re: Yet another neophyte question... I wonder what "Only Affects Material Objects Which Strike Blade (-1/2)" is supposed to mean and if this has impact on a block? I think it means you don't automatically smack with your weapon anyone who lands a successful blow on you, as a normal Damage Shield applied to the weapon would allow. EDIT: Err...yeah. IOW, what Hyper-Man said. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted January 3, 2006 Report Share Posted January 3, 2006 Re: Yet another neophyte question... No Range defines itself as representing a ranged power that does not work at range' date=' but only at HtH range. Block only works against HtH attacks. Technically No Range does not turn a ranged power into a HtH attack (by strict interpretation of the rules) but it would frankly be mad to assume that this was the case, and the power write up clearly anticipates that the power CAN be blocked.[/quote'] I believe Steve Long has specifically said that it is left undefined whether a Ranged attack with No Range can be treated as a HTH attack, and this should be handled by the GM on a case-by-case basis using common and dramatic sense. I would personally go so far as to say there should actually be two (equally-costed) versions of the No Range Limitation, but either way. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.