Jump to content
  • 0

Buying down penalties for Combat Manuevers


Thia Halmades

Question

Good (time you read this) Steve!

 

So we're building packages (finally). And the PC playing the ubiquitous Aelfin Archer looked at the mechanics for Rapid Shot, and noted that it puts him at 1/2 DCV to use it. Which makes sense.

 

His quesiton was; is there any way to buy it down? Can he purchase penalty skill levels to improve his DCV? Please direct me to the appropriate page, or if possible, post the mechanic (or the rule, if it happens to be "no.") ;)

 

Thanks!

 

~DEM/LCpt. Thia Halmades

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Re: Buying down penalties for Combat Manuevers

 

He can't do it with PSLs, since they only counteract certain types of OCV penalties (not including the OCV penalties imposed by Combat Maneuvers). The way to do it would be to buy a bunch of DCV Levels, Only To Counteract Rapid Fire DCV Penalties (-1). The downside here is that since the halving effect is applied as the last step in the DCV calculation, the character has to buy a number of DCV Levels equal to the DCV he wants to maintain -- the Levels suffer the same halving effect.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...