mr_nau Posted May 30, 2003 Report Share Posted May 30, 2003 I have an interesting idea about a power but once again I don't know exactly how to express it. The concept behind the hero is this... Theodore worked hard on the programming, perhaps he wasn't smart enough to create the AI himself, but he knew how to modify it. He had worked on the subroutines long enough to know how to work with them, he made sure they met the specifications of (governmental contractor), but they kept changing their minds, kepts saying that it didn't work. The suit did work, but it didn't fly, it couldn't go under water, but it could everything they wanted initially. The AI could monitor 360 degrees, could even fire the small independent weapon system, using that same program it could increase the accuracy of the wearer. The armor could stand up to a burst of automatic weapon fire, filter the air, see infrared. Its servomotors added great strength to the wearer, but apparently it wasn't good enough so his company scrapped the project, and in turn (governmental contractor) pulled out of the deal sealing his fate. Luckily he had managed to get a hold of the body armor, and with the companies colapse no one even knew it existed... So basically a subcontractor has been working on this suit of armor for some large government contractor. Basically its an integrated weapon system and armor, that is coupled with an AI that runs certain functions that are not controled by the player, but some of them can be. The armor is OIF, other than that I don't know how to go about doing this. Quote Link to comment Share on other sites More sharing options...
BlackCobra Posted May 30, 2003 Report Share Posted May 30, 2003 I'd say, buy the computer as a follower (especially if it's a real AI), give it all the skills & programs necessary to run the armor, and define it as being inside the armor. Then it's up the GM how he acts and reacts. And, er, Good Luck. Quote Link to comment Share on other sites More sharing options...
mr_nau Posted May 31, 2003 Author Report Share Posted May 31, 2003 Thanks for the reply, though just typing it out to read gave me some ideas... Do as you say, design the AI as normal, giving it skills/powers, make some of the powers usable by other (those powers which the wearer can implement), others are just controled by the AI, and then link it to the armor, or have the armor link to it. Then create the other powers, such as infrared vision, etc and link them to the armor as well. It isn't quite a multipower as all the powers are available at full strength all the time, so I wouldn't be able to use that, but perhaps an EC might work. mn Quote Link to comment Share on other sites More sharing options...
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