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Do Your Worst! feedback for Gestalt


astralfrontier

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Sorry about formatting.. :)

 

IMPORTANT NOTE: point costs are on the LEFT SIDE in all cases, even for characteristics. If someone can explain to me why people put characteristic VALUES on the left and points on the right, but then put points on the left for the rest of the sheet, I am very interested to know. Blind tradition, or is there some actual point to it? :)

 

0 STR 10

15 DEX 15

0 CON 10

2 BODY 11

10 INT 20

26 EGO 23

8 PRE 18

4 COM 18

 

0 PD 2

0 ED 2

15 SPD 4

2 REC 5

0 END 20

0 STUN 21

---

82 Characteristics Total

 

3 Bureaucratics 13-

15 Combat Skill Levels: +3 to DCV

3 Computer Programming 13-

3 Conversation 13-

3 Criminology 13-

3 Deduction 13-

3 High Society 13-

3 KS: The mind 13-

3 KS: Philosophy 13-

3 Oratory 13-

3 Persuasion 13-

3 PS: Therapist and psychologist 13-

3 SCI: Psychology 13-

 

6 Perk: Computer Link, NCIC records and other criminal databases

3 Perk: Federal/national police powers

---

60 Skills and Perks Total

 

10 Mental Defense: 10

-0 Personal Immunity/does not defend against her own power

10 Mental Defense: 15

-1/2 Linked: to Telepathy

-0 Personal Immunity/does not defend against her own power

 

77 Mental Illusions: 20d6 (250 AP)

+1 Area Effect: Radius

+1/2 Reduced END (0)

+0 Standard Effect (60)

-1/2 Linked: to Telepathy

-1/2 No Range (guaranteed to affect her as well)

-1 No Conscious Control: only to project received thoughts

-1/4 Stops Working If Knocked Out

111 Telepathy: 20d6 (250 AP)

+1 Area Effect: Radius

+1/2 Reduced END (0)

+0 Standard Effect (60)

-1/2 No Range (guaranteed to affect her as well)

-1/2 Receive Only

-1/4 Stops Working If Knocked Out

---

208 Powers Total

 

-20 DNPC: Adopted daughter (Incompetent, 11-)

-20 Hunted: PSI (As powerful, PC is public, 11-, Harsh)

-10 PhysLim: Distractable by low-level, constant telepathic "noise"

(Frequent, Slight)

-15 PsyLim: Addiction to periodic telepathic contact with a friendly

mind (Uncommon, Total)

-10 PsyLim: Compassionate do-gooder and wish-granter (Common, Moderate)

-15 PsyLim: Devoted to children (Common, Strong)

-10 PsyLim: Reserved, professional around adults (Common, Moderate)

-20 Social Lim: FBI Metahuman task force position (14-, Major risk)

-10 Vulnerability: x1.5 vs. PRE Attacks (Common)

NOTE: "cooperate with the attacker to avoid danger" mindset,

along with reservations about coming into conflict with powerful

and hostile minds.

-20 Watched: by superiors (more powerful, NCI, 14-, Watched)

---

150 Disadvantages Total

 

Background Information: Gestalt is a member of a special "super control" task force operated by the FBI. Besides being a practicing criminologist and psychologist, she is sometimes called upon to use her powers directly. She was hired by the FBI following their discovery of her ability, and was provided schooling in psychology at their expense. Aside from her professional skills she has an interest in philosophy, including many Eastern belief systems, and she is an amateur practitioner of the Zen Buddhism techniques of meditation.

 

This character is essentially a special-purpose NPC; a more detailed background is possible if she finds herself taking an active part in a campaign.

 

Powers: Gestalt has the ability to bring everyone in an area centered around herself into a "psycho-projection" state, where their thoughts, memories and subconscious feelings are made manifest. The power affects her as equally as it does everyone around her, although she can choose the level at which she will "probe". Because of the dangers inherent in bringing to reality the thoughts and wishes of everyone in the area, she prefers not to use this power when she can help it. Nevertheless it acts as a potent power for her job.

 

Sorry, no HDC file - I do not own the program.

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Originally posted by death tribble

My worst eh ?

 

Ok I think her costume needs some work.

 

Seriously have some concern for those of us with failing eyesight, the characteristics and skill section needs to be in the same font as the powers so we can read it.

 

Interesting idea.

 

The character as presented does not have a costume; the most concession she has is a code-name. :)

 

As for the font, uh... it's all plain text wrapped in a code tag. You can see the original sheet here, if you prefer:

 

http://www.memesis.org/m.php?id=238

 

So I have no idea what you are talking about with differing fonts, as it all uses whatever the forum code defaults to.

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