Asperion Posted July 14, 2006 Report Share Posted July 14, 2006 I would like to see how you would create the Marvel character Dazzler. Please be specific about what powers, disadvantages, and characteristics she would possess. In addition what role would she possess in your campaign? Thank you for all suggestions. Quote Link to comment Share on other sites More sharing options...
bwdemon Posted July 15, 2006 Report Share Posted July 15, 2006 Re: Dazzle Me!! Basically, you're looking at EB, Images, and Flash for her offensive abilities. The main defensive ability would be Energy Absorption (Sonic Only) and probably Damage Reduction (Energy, Sonic Only). I'd set up the EB as somewhat small to start (e.g. 4d6) with +1d6 for every ten decibels of ambient sound. Look here for a table describing general sound levels (such tables can vary considerably). I don't think I'd stat it out any higher than 140db. Do the same sort of progression with Images and Flash and you've got her abilities covered. Quote Link to comment Share on other sites More sharing options...
McCoy Posted July 15, 2006 Report Share Posted July 15, 2006 Re: Dazzle Me!! As in her own title? She's taken on the Hulk, defeated a card-carrying Asguardian Goddess, and been a Herald of Glacticus. So let's start with about a thousand points. Quote Link to comment Share on other sites More sharing options...
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