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re: Floating Teleport Locations


Soleil Noir

Question

In last weekend's campaign we had a situation where one of the characters wanted to mark the MacGuffin the villains were going to steal as a Floating Teleport location, so as to easily track the baddies back to their base. The situation has already been resolved, but I would like to get an "official" ruling on a couple of things, for future reference:

 

1.) Is it possible for someone to detect that a physical object has been memorized as a Teleport location?

 

2.) Could that Floating Teleport location then be Dispelled, breaking the teleporter's connection to it? And if so, can Teleport locations then be bought with the "Inherent" Advantage to prevent that disconnect?

 

3.) If #2 is possible would the teleporter be aware of the fact that his memorized T-port location has been Dispelled (or that a "Stops Teleport" barrier has been erected between him and the location) when it happens, or would he only find out when he tries to Teleport and nothing happens?

 

4.) Could the memorized Teleport location be transferred from one object to another (say, with some sort of a Transform power) to trick the heroes into chasing after the wrong object? Would the teleporter get some sort of PER roll to notice that his T-port location had been shifted?

 

Thanks in advance for your response.

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Re: Floating Teleport Locations

 

1. As a default, no. However it would certainly be possible for a character to buy a Detect specifically for that purpose, and in some cases special effects may factor in.

 

2. Yes, a Fixed or Floating Fixed Location can be Dispelled. They cannot be bought as Inherent, since that would entail making them (among other things) Always On.

 

3. If a Fixed or Floating Fixed Location is Dispelled, the character who has that Location immediately becomes aware of that fact. He does not know that his access to a Location has been cut off (with, say, a Force Wall that Cannot Be Escaped With Teleportation) until he tries to Teleport to it and fails.

 

4. Generally no; only the character who creates the Location can change it. But again, special effects may factor in — for example, if the Location is “memorized” by placing a small physical tag on it, then someone else could move the tag.

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