ayinde Posted November 12, 2006 Report Share Posted November 12, 2006 for a change i wanted to build a cammanding officer of a "special operations task force" the other pc's are all superpowered, this guy is well normal he has a lot of skills and training but his "power" is his strike force of trained soldiers under his cammand, base, ect. now the trouble the soldiers are 75/ds75 =150 cp same go's for the base ect i know i divide the cp by 5 to get my cost but would my cost be 15 or 30? Quote Link to comment Share on other sites More sharing options...
Lucius Posted November 12, 2006 Report Share Posted November 12, 2006 Re: staff works help for a change i wanted to build a cammanding officer of a "special operations task force" the other pc's are all superpowered, this guy is well normal he has a lot of skills and training but his "power" is his strike force of trained soldiers under his cammand, base, ect. now the trouble the soldiers are 75/ds75 =150 cp same go's for the base ect i know i divide the cp by 5 to get my cost but would my cost be 15 or 30? If buying them as followers, the cost is based on the "base cost" so your cost is 15 If buying them as "Summonned" you would add in the disadvantages, so your cost is 30. Remember though that a follower is built on the same "rules" as the "lead" character - if he is built as having, say, a max 50 pts in disads, the same applies to the followers. This is my understanding of how the rules work. Lucius Alexander The palindromedary adds that the same goes for bases and vehicles - you multiply the points invested by 5, and then add the points for disads. Quote Link to comment Share on other sites More sharing options...
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