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mental illusion


steph

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ok one of my player want to create a blade drug who give hallucination to the victims............my question is if the drug need a (must do body) it gonna be a ocv and not ecv attack like mental illusion is suppose to be?

hope my english is clear

not my first language

steph

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Re: mental illusion

 

5thER, p.120, Based on Con, -1. The mental power works against CON, not EGO. It is targeted vs DCV, not ECV, and takes normal range modifiers. It acts against PD or ED, not Mental Defense. It has a range of 5x Active Point Cost.

 

So, you might make the drug something like "Hallucinatory Gas". That would look like this:

Cost Powers END

30 Hallucinatory Gas Pellets: Mental Illusions 12d6, Area Of Effect (One Hex; +½), No Normal Defense ([standard]; Defense is appropriate Life Support or target holds breath; +1) (150 Active Points); Based on CON (Defense: PD; -1), No Conscious Control (Only Effects cannot be controlled; Character does not control what illusions target sees; -1), 4 Charges (-1), OAF (Gas Gun; -1)

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