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Adders and Advantages


Col. Orange

Question

Haven't played Hero/Champions in a while so I'm a little rusty.

 

Can anyone tell me if I have to apply Power Advantages to both the Power and it's Adder?

 

I'm trying to build a telekinetic Missile Deflection power, so either:

Missile Deflect [bullets/Shrapnel] 15, Reflect Anywhere 20, (BoECV) = 70,

or

Missile Deflect [bullets/Shrapnel] 15 (BoECV), Reflect Anywhere 20 = 50.

 

Thanks all.

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Re: Adders and Advantages

 

Advantages have to be applied to the full cost of a power, including any Adders, unless a more specific rule indicates otherwise. However, your example is not a good one because Reflection is not an Adder, and there are some Advantages that aren't applicable to it. Here's a better one:

 

Flight 20", x8 Noncombat, Reduced Endurance (0 END; +1/2): 75 points. The Advantage must apply to the 10 points from the Adder, not just the 40 points from the base Flight.

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