In the manual it says that magic spells must be played in a group called magic and not taken as seperate powers but in the sidebars there are a couple of spells listed ;
1)how can they be used?
2) can GM tolerate that powers can be used as spells (as in the Superheroes game of Marvel )?
3)can a hero in current timeline have a mixture of spells , powers , etc ? or must they all be spells?
4) If spells are located in a Variable VPool (magic Pool) it is put that only points are located to that branch (Magic) with a certain of points (eg 60 Magic points); Where does the hero get his spells ? Can they be the sidebar spells? Or can the hero create a list of spells up to 60 points that he can use always and never change?
5)can magic be put in a package?
I use my reference of magic to Marvel Heroes RPG from 1989 (defunct game) because that is what i liked...
Magic here is a group but the player may create a list of spells which are listed on his gamecheet with powerlevels
EG
Magic spells (Master of Order)
Universal : Beam of Develment 30 damage
Personal: Shield (30)
Dimensional: Bands of Cyttorack: 30 to break
Personal: Alter self (30)
Each time he learns a new spell or he gains one or he retrieves an item that spell is listed under his/her batch
Spells are or in a spellbook or in an item or on scrolls
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VictorVonDoom
In the manual it says that magic spells must be played in a group called magic and not taken as seperate powers but in the sidebars there are a couple of spells listed ;
1)how can they be used?
2) can GM tolerate that powers can be used as spells (as in the Superheroes game of Marvel )?
3)can a hero in current timeline have a mixture of spells , powers , etc ? or must they all be spells?
4) If spells are located in a Variable VPool (magic Pool) it is put that only points are located to that branch (Magic) with a certain of points (eg 60 Magic points); Where does the hero get his spells ? Can they be the sidebar spells? Or can the hero create a list of spells up to 60 points that he can use always and never change?
5)can magic be put in a package?
I use my reference of magic to Marvel Heroes RPG from 1989 (defunct game) because that is what i liked...
Magic here is a group but the player may create a list of spells which are listed on his gamecheet with powerlevels
EG
Magic spells (Master of Order)
Universal : Beam of Develment 30 damage
Personal: Shield (30)
Dimensional: Bands of Cyttorack: 30 to break
Personal: Alter self (30)
Each time he learns a new spell or he gains one or he retrieves an item that spell is listed under his/her batch
Spells are or in a spellbook or in an item or on scrolls
depends how the character is formed
Sometimes it is knowledge
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