OctoberRaven Posted June 14, 2007 Report Share Posted June 14, 2007 This is a build based on a villain I came up with as a kid. Basically a thick-skinned thug who has a robotic arm that transforms into a minigun. (If you've seen T3, think like the T-X' gun) It's a basic 200 point build. Feel free to borrow the build for your games if you like. STR 20 DEX 15 CON 30 BODY 15 INT 12 EGO 12 PRE 40 COM 11 PD 10 (With body armor, 20, 10 rPD) ED 10 (With body armor, 20, 10 rPD) SPD 3 REC 20 END 30 STUN 60 Running 6'' Swimming 2'' Leaping 4'' ---- Skills: +4 OCV for killing attack 3 Points of Streetwise (17-) 3 Points of Persuasion (17-) 3 Points of AK: (12-) ----- Powers: Killing Attack (Chaingun)- Ranged 4d6, Area of Effect (One Hex), 0 END, Restrainable, No Knockback, Real Weapon Body Armor: Armor (10 PD/10 ED), Real Armor Hand-To-Hand Attack (Robotic Arm) +2d6 (6d6 Total, END 3) ------ Disadvantages: 15 Points for 3d6 Unluck 15 Point Social Limitation: Fugitive (Frequently, Major) 15 Point Distinctive Features: Robotic Arm (Concealable, Always Noticed and Causes Major Reaction, Detectable by Commonly Used Senses) 15 Reputation: Hero Kiler (11-, Extreme) Quote Link to comment Share on other sites More sharing options...
nexus Posted June 14, 2007 Report Share Posted June 14, 2007 Re: [Character]The Smoker You can't get DCs without getting any manuvers as I recall. I think the Hand to Hand attack power is what your looking for in this case. 10 Shot autofire might be overkill since his OCV is comparatively low. Getting it area of Effect (maybe nonselective or selective) might get acros the effect you want more or get him some Autofire skills. Is he meant of Dark Champions/Street level supers campaign? Quote Link to comment Share on other sites More sharing options...
OctoberRaven Posted June 14, 2007 Author Report Share Posted June 14, 2007 Re: [Character]The Smoker Ah. Okay. I'm still relatively new to the system so I didn't know about the DCs rule. So far I've had lots of help from my GM on character building. Also, while he would fit in one of those, but I was thinking of him as an enemy for a Champions group, like a lackey or bodyguard, or even just as a street level encounter. Quote Link to comment Share on other sites More sharing options...
OctoberRaven Posted June 15, 2007 Author Report Share Posted June 15, 2007 Re: [Character]The Smoker Okay, fixed him. Now he has a 4d6 AoE instead of 10-shot autofire, and changed the DCs to a HTH Power. I kept the +4 OCV to the killing attack so range doesn't give his OCV 5 too much of a hard time. Quote Link to comment Share on other sites More sharing options...
Cold Steel Posted June 20, 2007 Report Share Posted June 20, 2007 Re: [Character] The Smoker Great set up. He reminds me of Marvel's Random. Quote Link to comment Share on other sites More sharing options...
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