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[character posts] They'll save everyone of us


JmOz

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I've posted some of these before, but I am going to repost them here so they are all in one place, as a character spends xp so we can see how they grow

 

First is Princess Iacammai

 

Background: Iacammai has been a slave sense the day she was born, her mother had been a slave as well for the majority of her life. Her people were taken over by the spider years ago and have been sold as slaves. They tend to make the best Navigators and pilots so many of the slaves find themselves forced to work in these jobs. Because of the high chance of escape the slaves tend to have an overseer nearby.

 

Iacammai would be the Princess of her world if the spiders had not conquered her people during the reign of her grandmother She has been slowly working to help her people escape there captors, She is currently owned by the Spider Queen, who enjoys tormenting Iacammai by reminding her of her heritage. However she has recently found out that she is to be sold to one of the Hawk people, who tend to use them as pleasure slaves, this has made her desperate for escape

 

 

Princess Iacammai

 

Player: Ariane

 

Val Char Cost

8 STR -2

18 DEX 9

13 CON 6

9 BODY -2

13 INT 3

13 EGO 6

13 PRE 3

18 COM 4

 

3/6 PD 1

3/6 ED 0

4 SPD 7

5 REC 0

26 END 0

20 STUN 0

 

6" RUN 0

2" SWIM 0

1 1/2" LEAP 0

Characteristics Cost: 35

 

Cost Power

5 Luck 1d6

Racial Abilities

10 1) +5 DEX (15 Active Points); No Figured Characteristics (-1/2)

10 2) +1 SPD

2 3) +2 PER with Normal Sight

2 4) +4 versus Range Modifier for Normal Sight

2 5) Increased Arc Of Perception (240 Degrees) with Normal Sight

8 Wings: Multipower, 12-point reserve, (12 Active Points); all slots Restrainable (-1/2)

1u 1) Flight 6" (12 Active Points)

1u 2) Gliding 12" (12 Active Points)

Powers Cost: 41

 

 

Cost Skill

1 AK: Spider Queen Palace 8-

1 Acting 8-

1 Climbing 8-

1 Combat Piloting 8-

1 Computer Programming 8-

1 Concealment 8-

1 Conversation 8-

1 Cryptography 8-

1 Deduction 8-

3 KS: General Knowledge, Alien empire (INT-based) 12-

3 Linguist

1 1) Language: Interlag (fluent conversation) (2 Active Points)

3 2) Language: Native Language (idiomatic) (4 Active Points)

1 3) Language: Spider People (fluent conversation) (2 Active Points)

9 Navigation 15-

2 PS: Pilot/Navigator 11-

1 Paramedics 8-

1 Persuasion 8-

1 Shadowing 8-

1 Stealth 8-

1 Systems Operation 8-

1 TF: Science Fiction & Space Vehicles

1 Teamwork 8-

2 WF: Common Melee Weapons

Skills Cost: 40

 

 

Cost Talent

3 Bump Of Direction

6 Combat Luck (3 PD/3 ED)

Talents Cost: 9

 

Total Character Cost: 125

 

Pts. Disadvantage

10 Soc. Lim.: Slave (escaped) (Occasionally, Major)

10 Psych. Lim.: Fear of being captured (Common, Moderate)

10 Psych. Lim.: Noble Obligation (Common, Moderate)

10 Hunted: Spider Queen 8- (Mo Pow, NCI, Harshly Punish, Custom Adder)

10 Psych. Lim.: Hates confined areas (Common, Moderate)

Disadvantage Points: 50

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: [character posts] They'll save everyone of us

 

Second Character is Proffesor James Montgomery

 

Background: James was always gifted, a child protégé he graduated from MIT when he was 14 years old. His theories had landed him a job teaching at Hometown University, but luckily they provided him with a sizable research budget as well. Truly a brilliant Scientist, Recently he was able to punch a small hole into another dimension, proving his theories

 

Professor James Montgomery

 

Player: James

 

Val Char Cost

13 STR 3

16 DEX 18

13 CON 6

13 BODY 6

19 INT 9

11 EGO 2

12 PRE 2

14 COM 2

 

3 PD 0

3 ED 0

3 SPD 4

6 REC 0

26 END 0

27 STUN 0

 

6" RUN 0

2" SWIM 0

2 1/2" LEAP 0

Characteristics Cost: 52

 

 

 

Cost Skill

1 AK: U.S.A 8-

1 Acrobatics 8-

1 Climbing 8-

1 Combat Driving 8-

3 Computer Programming 13-

1 Concealment 8-

1 Conversation 8-

1 Deduction 8-

7 Electronics 15-

5 Fast Draw 13-

3 Inventor 13-

3 KS: Common Knowledge (INT-based) 13-

4 Language: English (idiomatic)

3 Lipreading 13-

5 Mechanics 14-

1 Paramedics 8-

1 Persuasion 8-

3 Scientist

2 1) SS: Astronomy (INT-based) 13- (3 Active Points)

2 2) SS: Chemistry (INT-based) 13- (3 Active Points)

2 3) SS: Engineering (INT-based) 13- (3 Active Points)

2 4) SS: Mathamatics (INT-based) 13- (3 Active Points)

8 5) SS: Physics (INT-based) 19- (9 Active Points)

1 Shadowing 8-

1 Stealth 8-

3 Systems Operation 13-

0 TF: Small Motorized Ground Vehicles

1 Teamwork 8-

1 WF: Handguns

Skills Cost: 68

 

Cost Perk

2 Reputation (A small to medium sized group) 14-, +2/+2d6

Perks Cost: 2

 

Cost Talent

3 Lightning Calculator

Talents Cost: 3

 

Total Character Cost: 125

 

Pts. Disadvantage

15 Psych. Lim.: Scientific Curiosity (Common, Strong)

5 Rivalry: Professional (; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

30 GM Disad

Disadvantage Points: 50

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

 

 

 

-------------------------After 1st adventure, 30 xp spent-------------------------

 

Professor James Montgomery

 

Player: James Miller

 

Val Char Cost

13 STR 3

16 DEX 18

13 CON 6

13 BODY 6

19 INT 9

11 EGO 2

12 PRE 2

14 COM 2

 

3 PD 0

3 ED 0

3 SPD 4

6 REC 0

26 END 0

27 STUN 0

 

6" RUN 0

2" SWIM 0

2 1/2" LEAP 0

Characteristics Cost: 52

 

Cost Power

10 Luck 2d6

Powers Cost: 10

 

 

Cost Skill

1 AK: Hometown Idaho 8-

3 Analyze: Alien Tech 13-

1 Acrobatics 8-

1 Climbing 8-

1 Combat Driving 8-

3 Computer Programming 13-

1 Concealment 8-

1 Conversation 8-

1 Deduction 8-

7 Electronics 15-

5 Fast Draw 13-

3 Inventor 13-

3 KS: Common Knowledge - Earth (INT-based) 13-

3 KS: Common Knowledge - Empire (INT-based) 13-

4 Language: English (idiomatic)

2 Language: Interlag (fluent conversation)

3 Lipreading 13-

5 Mechanics 14-

1 Paramedics 8-

1 Persuasion 8-

3 Scientist

2 1) SS: Astronomy (INT-based) 13- (3 Active Points)

2 2) SS: Chemistry (INT-based) 13- (3 Active Points)

2 3) SS: Engineering (INT-based) 13- (3 Active Points)

2 4) SS: Mathamatics (INT-based) 13- (3 Active Points)

8 5) SS: Physics (INT-based) 19- (9 Active Points)

2 6) SS: Xeno-Engineering (INT-based) 13- (3 Active Points)

1 Shadowing 8-

3 Combat Piloting 12-

1 Stealth 8-

3 Systems Operation 13-

1 TF: Science Fiction & Space Vehicles, Small Motorized Ground Vehicles

3 Navigation 13-

1 Teamwork 8-

4 WF: Common Melee Weapons, Small Arms

Skills Cost: 88

 

Cost Perk

2 Reputation (A small to medium sized group) 14-, +2/+2d6

Perks Cost: 2

 

Cost Talent

3 Lightning Calculator

Talents Cost: 3

 

Total Character Cost: 155

 

Pts. Disadvantage

15 Psych. Lim.: Scientific Curiosity (Common, Strong)

5 Rivalry: Professional (; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

30 GM Disad

25 Hunted: Spider Queen 11- (Mo Pow, NCI, Harshly Punish)

Disadvantage Points: 75

Base Points: 75

Experience Required: 5

Total Experience Available: 5

Experience Unspent: 0

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Re: [character posts] They'll save everyone of us

 

Third Character:

 

Background: Growing up in the inner city of LA she joined a gang, got in some trouble with the law Her and her brother left town, to go stay with her aunt in Hometown Idaho. Turning her life around she is now studding Pre-Med at Hometown U and working as a waitress at The 50's carhop diner (A retro diner)

 

Maria Sanchez

 

Player: Lisa

 

Val Char Cost

13 STR 3

14 DEX 12

15 CON 10

10 BODY 0

18 INT 8

11 EGO 2

13 PRE 3

18 COM 4

 

5/8 PD 2

5/8 ED 2

3 SPD 6

6 REC 0

30 END 0

25 STUN 0

 

6" RUN 0

2" SWIM 0

2 1/2" LEAP 0

Characteristics Cost: 52

 

Cost Power

15 Luck 3d6

Powers Cost: 15

 

 

Cost Skill

1 AK: Hometown, Idaho 8-

1 Acting 8-

1 Climbing 8-

1 Combat Driving 8-

1 Computer Programming 8-

3 Concealment 13-

1 Conversation 8-

1 Criminology 8-

1 Deduction 8-

3 KS: Common Knowledge (earth) (INT-based) 13-

3 Language: English (completely fluent)

4 Language: Spanish (idiomatic)

3 Lockpicking 12-

1 PS: Nurse 8-

2 PS: Waitress 11-

3 Paramedics 13-

1 Persuasion 8-

1 SS: Medicine 8-

3 Security Systems 13-

3 Seduction 12-

3 Shadowing 13-

3 Stealth 12-

3 Streetwise 12-

0 TF: Small Motorized Ground Vehicles

1 Teamwork 8-

4 WF: Common Melee Weapons, Small Arms

Skills Cost: 52

 

 

Cost Talent

6 Combat Luck (3 PD/3 ED)

Talents Cost: 6

 

Total Character Cost: 125

 

Pts. Disadvantage

15 Psychological Limitation: Humanitarian (Very Common, Moderate)

15 Psychological Limitation: Overconfident (Very Common, Moderate)

10 Social Limitation: Dark Secret: Ex Drug Addict/Gang member (Occasionally, Major)

10 Vulnerability: 2 x Effect Addiction (Uncommon)

Disadvantage Points: 50

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: [character posts] They'll save everyone of us

 

character 4: Rex Manning

 

Background: Given his natural size and coordination, Rex was almost fated to become a high school jock. As a result, he basically skated through high school, never really being challenged to develop his mind. Now, as a college freshman, he's still a jock with a football scholarship, but is being challenged by his science teacher to do something more than just hope for a professional football contract. So far, he finds that he enjoys his time in the college physics lab almost as much as his time on the field.

 

Personality: Rex portrays himself as an easy-going good ol' boy, but is both driven and determined when he has a definite goal. He's also had it a bit easy in life so far, and thus is a bit overconfident and cocky at times.

 

Appearance: Ruggedly good looking. Has short-cropped blonde hair, piercing blue eyes, and a short blonde goatee. He has an athletic build. He tends to favor t-shirts or flannel shirts, usually worn with jeans and cowboy or hiking boots.

 

 

Rex Manning

 

Player: Patrick

 

Val Char Cost

20 STR 10

14 DEX 12

20 CON 20

20 BODY 20

10 INT 0

11 EGO 2

13 PRE 3

12 COM 1

 

8 PD 4

8 ED 4

3 SPD 6

8 REC 0

40 END 0

40 STUN 0

 

6" RUN 0

2" SWIM 0

4" LEAP 0

Characteristics Cost: 82

 

 

Cost Martial Arts Maneuver

Dirty Infighting

4 1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort

4 2) Punch / Elbow Smash: 1/2 Phase, +0 OCV, +2 DCV, 6d6 Strike

5 3) Roundhouse Punch: 1/2 Phase, -2 OCV, +1 DCV, 8d6 Strike

Martial Arts Cost: 13

 

Cost Skill

Everyman Skills (25 pts)

1 1) Acting 8-

1 2) AK: United States of America 8-

1 3) Climbing 8-

1 4) Combat Driving 8-

1 5) Computer Programming 8-

1 6) Concealment 8-

1 7) Conversation 8-

1 8) Deduction 8-

2 9) KS: Football 11-

3 10) KS: Common Knowledge (Earth) (INT-based) 11-

4 11) Language: English (idiomatic)

1 12) Paramedics 8-

1 13) PS: Student 8-

1 14) SS: Hyperspace Physics 8-

2 15) SS: Mathematics 11-

2 16) SS: Particle Physics 11-

1 17) Shadowing 8-

1 18) Stealth 8-

1 19) Persuasion 8-

1 Breakfall 8-

1 Seduction 8-

3 Teamwork 12-

Skills Cost: 32

 

 

 

Total Character Cost: 127

 

Pts. Disadvantage

25 GM Disads

15 Psychological Limitation: Overconfident (Common, Strong)

10 Reputation: Promising College Freshman Football Player, 11-

Disadvantage Points: 50

Base Points: 75

Experience Required: 2

Total Experience Available: 0

Experience Unspent: 0

 

Notes: This character went slightly over which I told the player he could just pay it out of his first xp expendature (2 points was not a big deal to me

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Re: [character posts] They'll save everyone of us

 

Character 5

 

Background: Dropped out of high school at 16 but later got his GED, he currently works at a local Garage fixing cars.

 

He is half Italion on his mother's side, his mother runs an Italion resteraunt (Also a Pizzaria), where he works part time as a waiter / buss boy to help her out (Only about 6-8 hours a week).

 

Personality: Tony is extremly strait forward type of guy, while he is not nesesarily trigger happy, he does tend to get frustrated with long and complicated plans, perfering a strait line. He also tends to projecty an image of a tough guy.

 

He also has an eye for the ladies, while he is respectful to them (does not lead them on about long term, does not lie, etc...) he tends not to get into serious relationships.

 

Apperance: Favors Blue Jeans, White T-Shirts, slicked back brown hair, almoist always seen wearing an unadorned WW II style Dark Brown Leather Bomber Jacket that was his fatherrs

 

Tony Freeman

 

Player: Scotty

 

Val Char Cost

20 STR 10

14 DEX 12

15 CON 10

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

16 COM 3

 

5/8 PD 1

5/8 ED 2

3 SPD 6

7 REC 0

30 END 0

30 STUN 2

 

7" RUN 2

2" SWIM 0

4" LEAP 0

Characteristics Cost: 63

 

Cost Power

5 Luck 1d6

Powers Cost: 5

 

 

Cost Skill

1 AK 8-

1 Acting 8-

1 Climbing 8-

3 Combat Driving 12-

1 Computer Programming 8-

1 Concealment 8-

1 Conversation 8-

1 Deduction 8-

1 Electronics 8-

3 Interrogation 13-

1 Inventor 8-

3 KS: Automobiles (INT-based) 12-

3 KS: Common Knowledge (Earth) (INT-based) 12-

4 Language: English (idiomatic)

1 Language: Spanish (basic conversation)

3 Mechanics 12-

2 PS: Mechanic 11-

1 Paramedics 8-

3 Persuasion 13-

2 SS: Automotive Engineering 11-

3 Seduction 13-

1 Shadowing 8-

1 Stealth 8-

3 Streetwise 13-

1 TF: Ground Vehicles

1 Teamwork 8-

1 WF: Blades

Skills Cost: 48

 

Cost Perk

3 Reputation: Tough/Cool/Ladies Man (A medium-sized group) 11-, +3/+3d6

Perks Cost: 3

 

Cost Talent

6 Combat Luck (3 PD/3 ED)

Talents Cost: 6

 

Total Character Cost: 125

 

Pts. Disadvantage

15 Psych. Lim.: Loyal (Common, Strong)

10 Psych. Lim.: Likes to act tough (Common, Moderate)

10 Hunted: Police 8- (Mo Pow, NCI, Watching)

15 GM's choice

Disadvantage Points: 50

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

I am going to be talking with the player, I have some reservations over his strength, as I don't nesesarily feel he should be so strong, so will see about adding a MA package but dropping his strength, probably dirty infighting or Jailhouse

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Re: [character posts] They'll save everyone of us

 

Character 6

 

Background: Robert left his LA home when his sister got in trouble with the law, moving with her to Hometown Idaho. He was fairly young when they moved . Living a fairly quit life he eventualy went to the Police Accadamy and just recently got his first job as a officer in the Hometown Police. He does tend to work swing and graveyard shifts.

 

Personality: Dedicated to being the best cop he can be. He and Tony have a strange relationship of respect and nervousness, he feels Tony is up to no good.

 

Appearance: Clean cut, tends towards Kaki's and T-Shirts when not at work, at work he obviouly wears his uniform

 

Robert Sanchez

 

Player: Robert

 

Val Char Cost

15 STR 5

13 DEX 9

15 CON 10

10 BODY 0

13 INT 3

11 EGO 2

15 PRE 5

12 COM 1

 

5/8 PD 2

5/8 ED 2

3 SPD 7

6 REC 0

30 END 0

26 STUN 0

 

7" RUN 2

2" SWIM 0

3" LEAP 0

Characteristics Cost: 48

 

Cost Power

5 Luck 1d6

Powers Cost: 5

 

Cost Martial Arts Maneuver

4 Punch: 1/2 Phase, +0 OCV, +2 DCV, 5d6 Strike

3 Throw: 1/2 Phase, +0 OCV, +1 DCV, 3d6 +v/5, Target Falls

4 Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 25 STR to Disarm

1 Weapon Element: Clubs

Martial Arts Cost: 12

 

Cost Skill

1 Acting 8-

1 Bureaucratics 8-

2 CK: Hometown 11-

1 Climbing 8-

3 Combat Driving 12-

1 Computer Programming 8-

1 Concealment 8-

3 Conversation 12-

3 Criminology 12-

3 Deduction 12-

3 Interrogation 12-

3 KS: Common Knowledge (INT-based) 12-

2 KS: Criminal Law & Procedures 11-

1 KS: Police Self Defence (Commando Training) 8-

4 Language: English (idiomatic)

4 Language: Spanish (idiomatic)

1 Mechanics 8-

2 PS: Police Officer 11-

3 Paramedics 12-

1 Persuasion 8-

1 Shadowing 8-

1 Stealth 8-

3 Streetwise 12-

0 TF: Small Motorized Ground Vehicles

1 Teamwork 8-

2 WF: Small Arms

Skills Cost: 51

 

Cost Perk

2 Fringe Benefit: Local Police Powers

1 Reputation (A small to medium sized group) 14-, +1/+1d6

Perks Cost: 3

 

Cost Talent

6 Combat Luck (3 PD/3 ED)

Talents Cost: 6

 

Total Character Cost: 125

 

Pts. Disadvantage

10 Psych. Lim.: Serve & Protect (Common, Moderate)

15 Psych. Lim.: Loyal (Common, Strong)

10 Rivalry: Professional (Sam; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

10 Hunted: Loal Police 8- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Watching)

10 Soc. Lim.: Subject to Orders (Occasionally, Major)

Disadvantage Points: 55

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: [character posts] They'll save everyone of us

 

Character # 7

 

Background: Actress who plays the title character on the successful Sci-Fi action/adventure show Starfire. She is also a graduate of the Hometown University, Idaho. She is known for doing what she calls "Physical acting", or what others would call light stunt work. She is in town for homecomming, and was asked to help with the half time show.

 

Appearance: Tight Red Leather revealing costume when in character, otherwise designer clothes all the way

 

Alicia Worthington

 

Player: Sherry

 

Val Char Cost

13 STR 3

14 DEX 12

13 CON 6

11 BODY 2

13 INT 3

13 EGO 6

18 PRE 8

20 COM 5

 

3 PD 0

3 ED 0

3 SPD 6

6 REC 0

26 END 0

25 STUN 0

 

6" RUN 0

2" SWIM 0

2 1/2" LEAP 0

Characteristics Cost: 51

 

Cost Power

10 Luck 2d6

Powers Cost: 10

 

 

Cost Skill

1 AK: Canada 8-

3 Acrobatics 12-

3 Acting 13-

3 Breakfall 12-

3 Climbing 12-

1 Combat Driving 8-

1 Computer Programming 8-

1 Concealment 8-

3 Conversation 13-

1 Deduction 8-

3 Disguise 12-

3 High Society 13-

3 KS: Common Knowledge (Earth) (INT-based) 12-

1 KS: SCI-FI Community 8-

2 KS: Television/Movie Buisness 11-

4 Language: English (idiomatic)

3 Mimicry 12-

3 Oratory 13-

2 PS: Acting 11-

1 Paramedics 8-

3 Persuasion 13-

3 Riding 12-

3 Seduction 13-

1 Shadowing 8-

3 Sleight Of Hand 12-

1 Stealth 8-

0 TF: Small Motorized Ground Vehicles

1 Teamwork 8-

3 Trading 13-

1 WF: Blades

Skills Cost: 64

 

 

 

Cost Equipment (Equipment costs do not actually figure in Total Cost. They are included here for reference only.)

Scarlet Star Sceptor: HA +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), HA (-1/2), STR Minimum 10 (-1/2), Real Weapon (-1/4)

Total Character Cost: 125

 

Pts. Disadvantage

15 Psych. Lim.: Overconfident (Common, Strong)

10 Soc. Lim.: Public ID (Frequently, Minor)

5 Reputation: Extremly Dangerous Woman, 8- (Extreme; Known Only To A Small Group)

20 GM Discretion

Disadvantage Points: 50

Base Points: 75

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Re: [character posts] They'll save everyone of us

 

the second character on the list, Proffesor James Montgomery has spent the xp from his first adventure, a total of 30 xp (I handed out a big disad that I gave them the points for as well, plus the first few adventures are to get them up to speed as heroic characters of the world), the changes can be seen in post 2

 

Okay, quick list of changes

 

Changed:

 

AK: USA became CK Hometown, Idaho

 

Added:

 

2 points of Language: Interlag

3 points of Common Knowledge: Empire

3 points: Analyze Alien tech

3 points Combat Piloting

1 point of Transport Familiarity Space Vehicles & Sci-fi vehicles

3 Points Navigation

3 points WF: Common Melee & Small arms

2 Points Xeno- Engineering (Alien engineering)

 

10 Points in 2d6 Luck

 

---

 

30 Points Total

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