So for one of my random conversion projects by which I seem to learn all kinds of new rules, I've stumbled on something I'm not quite sure how to build. The SFX is 'poison,' one that does more damage every phase. The premise is simple:
You take 1d6 Drain STUN this phase.
You take 2d6 the next.
You take 3d6 after that.
Up to Xd6/phase when it maxes out. Is this a textbook example of gradual effect/uncontrolled (i.e., you are now poisoned, suffer until you fall over)? Or is there another mechanic to achieve this result?
Question
Thia Halmades
Hail to the scooper of ice cream;
Or.
"Hi, Steve."
So for one of my random conversion projects by which I seem to learn all kinds of new rules, I've stumbled on something I'm not quite sure how to build. The SFX is 'poison,' one that does more damage every phase. The premise is simple:
You take 1d6 Drain STUN this phase.
You take 2d6 the next.
You take 3d6 after that.
Up to Xd6/phase when it maxes out. Is this a textbook example of gradual effect/uncontrolled (i.e., you are now poisoned, suffer until you fall over)? Or is there another mechanic to achieve this result?
Link to comment
Share on other sites
1 answer to this question
Recommended Posts