AnotherSkip Posted March 3, 2008 Report Share Posted March 3, 2008 Rules wise could you build a change environment power (named Malificent Fate, or example) that countered or hindered Luck based powers? Link to comment Share on other sites More sharing options...
Steve Long Posted March 3, 2008 Report Share Posted March 3, 2008 Re: Change Environment to counter Luck Based (-1/2)? I doubt I personally would allow that, but whatever you can talk the GM into, you can have. Link to comment Share on other sites More sharing options...
Question
AnotherSkip
Rules wise could you build a change environment power (named Malificent Fate, or example) that countered or hindered Luck based powers?
Link to comment
Share on other sites
1 answer to this question
Recommended Posts