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US Special Forces?


Maur

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How would you build a character (normal human) for a Special Forces group (or Navy Seals).

 

What skills, martial arts, etc...

 

I'm trying to build one, but I don't really have a military background to know what skills they are trained with and what not.

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Guest voodoo54

Re: US Special Forces?

 

How would you build a character (normal human) for a Special Forces group (or Navy Seals).

 

What skills, martial arts, etc...

 

I'm trying to build one, but I don't really have a military background to know what skills they are trained with and what not.

 

A Special Forces ODA (Operational Detachment-Alpha) Team consists of 12 men. Two Weapons Sergeants(Staff Sergeant and Sergeant First Class), two Engineer Sergeants (SSG and SFC), two Medical Sergeants(SSG and SFC), and Two Commo Sergeants(SSG and SFC), one Intel Sergeant(SFC), 1 Team Sergeant(Master Sergeant), one Warrant Officer and One Team Commander (Captain).

Although they are all cross trained, each job has specific skills. Which one are you asking about?

 

Disclaimer: Being an Infantryman with buddies in SF I have a reasonable Idea of what an SF soldier is trained in, but I have not gone to SFAS/Q course so anybody out their with an SF background see mistakes feel free to let me know.

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Re: US Special Forces?

 

Do you have dark champions? there are package deals on pages 51(basic military) 53 (ranger) and 55 (green beret). Costs 156 points for speed 3 character.

There's also a full write up for a special forces soldier in the back of Predators.

 

Don't have either of those, but might be able to borrow a copy. Thanks for the pointers.

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Re: US Special Forces?

 

A Special Forces ODA (Operational Detachment-Alpha) Team consists of 12 men. Two Weapons Sergeants(Staff Sergeant and Sergeant First Class), two Engineer Sergeants (SSG and SFC), two Medical Sergeants(SSG and SFC), and Two Commo Sergeants(SSG and SFC), one Intel Sergeant(SFC), 1 Team Sergeant(Master Sergeant), one Warrant Officer and One Team Commander (Captain).

Although they are all cross trained, each job has specific skills. Which one are you asking about?

 

Disclaimer: Being an Infantryman with buddies in SF I have a reasonable Idea of what an SF soldier is trained in, but I have not gone to SFAS/Q course so anybody out their with an SF background see mistakes feel free to let me know.

 

Engineer or Weapons Specialists would probably be the closest. I'm just working on alternate ideas for a character in a Stargate-like campaign.

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Guest voodoo54

Re: US Special Forces?

 

Engineer or Weapons Specialists would probably be the closest. I'm just working on alternate ideas for a character in a Stargate-like campaign.

 

Both would have these skills:

Bureaucratics (Army) (knowing how to cut throught the Army BS to get the equipment they need)

Climbing

Combat Driving(cars and Boats)

2 or 3 CSLs in their favorite weapon/s

Demolitions (Engineer Sergeant)

Fast Draw

Interrogation (Having gone thru SERE (survival, escape, resistance, and evasion) school

KS: Army protocol

Languages: French, German, Chinese (Mandarin), Arabic, Spanish (Depends on which SF Group their in)

Martial Arts (the army teaches a generic "Combatives course" which is basically alot of ground fighting, so just pick an appropiate one)

Mechanics

Navigation (give them a very high score on this, if there is anything your good at after SF training its land navigation!)

Paramedics

PS: US Army Special Forces

Range Skill Levels (same as CSLs)

Riding (SF did ride on horses in Afghanistan in combat)

Security Systems (trip flares, booby traps etc.)

Stealth

Survival (most types of terrain)

Tactics

TF (with Riding Animals, Ground vehicle, and water vehicles)

WF (with pretty much everything minus fanatsy weapons) (Weapons Sergeant)

Team work

Auto fire skills

Parachuting (both static line and freefall)

Scuba

In SF you are either Freefall trained or Scuba trained but usually not both.

 

Hope this helps, if your confused with any of the "Armyisms" let me know.

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  • 2 weeks later...

Re: US Special Forces?

 

In a game with supers I would probably go for less cinematic stats and more skills. If the setting doesn't have supers, not so much, but a careful read of the combat system will reveal that you can leverage it and make even moderately gifted normals extremely effective without going overboard in that regard. If they have autofire skills, rapid fire, combat skills levels, relevant PSLs, teamwork, and make use of good tactics (cover, snap shots, staggered action phases, concentrated fire) they won't need to dump a lot of points into stats. This isn't to say they shouldn't be athletic, that's a given, but you don't need to go overboard to have "normals" who can kick tail.

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