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Shadowcats Vehicular Insanity Shop: Vought XF5U-1 Flying Flapjack


shadowcat1313

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Another interesting experimental aircraft

http://www.pilotfriend.com/photo_albums/potty/4.htm

 

VOUGHT XF5U-1 FLYING FLAPJACK

Val Char Cost Notes

7 Size 35 Length 5.04", Width 2.52", Area 12.7" Mass 12.8 ton KB -7

45 STR 0 Lift 12.8tons; 9d6

15 DEX 15 OCV 5 DCV 1

21 BODY 2

4 DEF 6

4 SPD 15 Phases: 3, 6, 9, 12

Total Characteristic Cost: 65

 

Movement: Running: 3" / 6"

Leaping: 0"

Flight: 36" / 288"

 

Cost Powers END

Construction

2 1) Extremely Robust Construction: (Total: 2 Active Cost, 2 Real Cost) +2 BODY (Real Cost: 2) Note: The only completed XF5U-1 proved to be so structurally solid that it had to be destroyed by a wrecking ball 0

2 2) Armored cockpit: Armor (4 PD/0 ED) (6 Active Points); OIF Immobile (-1 1/2), Ablative BODY Only (-1/2), Real Armor (-1/4) 0

5 3) Self Sealing Fuel Tanks: Custom Power (5 Active Points) 0

Flight Systems

20 1) 2× Pratt & Whitney R-2000-7 radial engine: Flight 36", x8 Noncombat (82 Active Points); Takeoff/Landing (-1), OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Stall Velocity (19"; -1/4), Custom Modifier (Real Gear; -1/4) Note: (x2 number of items) 0

4 2) Exceptional Handling : +2 with Combat Piloting

Tactical Systems

60 1) 12.7mm Machine Guns (Wing-Mounted): RKA 3d6 (vs. PD), +1 Increased STUN Multiplier (+1/4), Autofire (5 shots; +1/2), 250 Charges (+1) (124 Active Points); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -1/2), Real Weapon (-1/4) Note: (x6 number of items) [250]

Or

48 1) 20mm Cannon : RKA 4d6 (vs. PD), +1 Increased STUN Multiplier (+1/4), 60 Charges (+1/2) (105 Active Points); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -1/2), Real Weapon (-1/4) Note: (x4 number of items) [60]

Defensive Systems

Sensors

6 1) Air Intercept Radar: Radar (Radio Group), +1 to PER Roll, Telescopic: +2 (17 Active Points); OIF Bulky Fragile (-1 1/4), Sense Affected As More Than One Sense [very common Sense] (-1/2), Custom Modifier (Real Gear; -1/4) 0

4 2) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group) (10 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4), Custom Modifier (Aircraft must have power; -1/4) 0

Personnel Systems

6 1) Ejection Seat: Telekinesis (26 STR) (39 Active Points); Only To Throw Target Straight Up (-2), 1 Recoverable Charge (-1 1/4), OIF Bulky (-1), No Range (-1/2), Affects Whole Object (-1/4) [1 rc]

6 2) Pressurized Cockpit: Life Support (Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0) (16 Active Points); OIF Bulky (-1), Custom Modifier (Real Gear; -1/4), Custom Modifier (Aircraft must have power; -1/4) [1 cc]

Equipment Options

Weapons Options

 

 

Talents

1 Absolute Range Sense (3 Active Points); OIF Bulky (-1), Custom Modifier (Real Gear; -1/4)

1 Bump Of Direction (3 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4)

 

 

Skills

1 +1 with Combat Piloting (2 Active Points); OIF Bulky (-1), Custom Modifier (real gear; -1/4), Custom Modifier (Aircraft must have power; -1/4)

2 +1 with Ranged Combat (5 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4)

1 +1 with Mechanics (2 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4)

 

 

Total Powers & Skill Cost: 169

Total Cost: 234

 

200+ Disadvantages

Limitations and Disadvantages

25 1) Distinctive Features: Warplane (Not Concealable; Extreme Reaction [fear])

20 2) Physical Limitation: Severe Vibration Problems (All the Time, Greatly Impairing)

0 Available Hardpoints

0 Date Entered Service

0 Maximum Combat Radius in Miles Note: 710

0 Maximum Payload

0 Service Ceiling in Feet Note: 34,500

0 Top Speed in MPH Note: 425

Typical Weapons Loadouts

0 Experience Points

 

Total Disadvantage Points: 234

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