Vondy Posted September 23, 2008 Report Share Posted September 23, 2008 Re: A different way of doing Disads Incidentally, I've been building characters for a Trek game and, as an experiment, have distilled talents, perks, and disads into "narrative tokens" with the general guideline - must be described so that both the GM and Player can invoke it. Quote Link to comment Share on other sites More sharing options...
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