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Charges Limitation on the Multipower Reserve Only and END


rjcurrie

Question

Steve:

 

Am I correct in assuming that if you take Charges as either a Limitation or Advantage on a Multipower and apply it only to the Reserve, the END cost of the individual slots drops to 0 as with the normal applications of Charges?

 

I'm sorry if this is addressed explicitly somewhere but I was not able to find it and Hero Designer seems to imply that the END cost of the individual slots are not changed when Charges is applied to the Reserve only.

 

Thanks in advance for the help.

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Re: Charges Limitation on the Multipower Reserve Only and END

 

If a character takes Charges on the reserve of a Power Framework to represent, say, a weapon with multiple settings that can only be used a certain number of times pe day, then by definition the Charges “apply” to all the slots, and thus the slots do not cost END. However, if the Charges on the reserve don't apply to the slots -- if they're taken, say, because the Framework can only be changed X times per day -- then the slots still cost END as usual.

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