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Shadowcats Vehicular Insanity Shop: Patrol Boat River


shadowcat1313

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now for some of the brown water navy and patrol craft

 

Patrol Boat River

 

Val Char Cost Notes

7 Size 35 Length 5.04", Width 2.52", Area 12.7" Mass 12.8 ton KB -7

45 STR 0 Lift 12.8tons; 9d6

18 DEX 24 OCV 6 DCV 2

51 BODY 33

2 DEF 0

3 SPD 2 Phases: 4, 8, 12

Total Characteristic Cost: 82

 

Movement: Swimming: 10" / 20"

Leaping: 0"

 

 

Cost Powers END

Construction

1 1) Mostly Fiberglass Construction: +1 BODY

Propulsion Systems

2 1) Dual 220 hp (164 kW) Detroit Diesel engines with Jacuzzi Brothers water jet drives: Swimming +8" (10" total), 1 Continuing Fuel Charge lasting 1 Week (easily-obtained fuel; +0) (8 Active Points); Surface Only (-1), Side Effect (propeller does KA 2d6 to anyone coming in contact with bottom stern of vehicle, occurs automatically, only affects environment around vehicle; -3/4), Limited Maneuverability (-3/4), Crew-Served ([3-4] people; -1/2)

2 2) Ships Generators: Endurance Reserve (5 END, 5 REC) Reserve: , 1 Continuing Charge lasting 1 Week (+0) (6 Active Points); OIF Bulky (-1), Crew-Served ([3-4] people; -1/2), Custom Modifier (Real Gear; -1/4); REC: (5 Active Points); OIF Bulky (-1), Crew-Served ([3-4] people; -1/2), Custom Modifier (Real Gear; -1/4) [1 cc]

0 3) Water Vehicle: Ground Movement -6" (already figured in) 0

35 4) Large Boat's Anchor: +100 STR, Reduced Endurance (0 END; +1/2) (150 Active Points); Partial Coverage (-2), OIF Bulky (-1), Custom Modifier (Real Gear; -1/4)

2 5) Heavy Anchor Chain: +10 BODY (10 Active Points); Partial Coverage (-2), OIF Bulky (-1), Custom Modifier (Real Gear; -1/4)

42 6) Fire Extinguishing System: (Total: 188 Active Cost, 42 Real Cost) Detect Unauthorized/Uncontrolled Fires 14- (no Sense Group) (8 Active Points); Only Within Affected Area (20" x 20" zone; -2), Costs Endurance (-1/2) (uses Personal END) (Real Cost: 2) plus Dispel Fire Powers 20d6, all Fire powers simultaneously (+2) (180 Active Points); Only Within Affected Area (20" x 20" zone; -2), 4 Charges (-1), Costs Endurance (-1/2) (uses Personal END) (Real Cost: 40) 19

Tactical Systems

68 1) Mk.19 Grenade Launcher: RKA 2 1/2d6 (vs. ED), Indirect (Same origin, always fired away from attacker; +1/4), Increased Maximum Range (4,000"; +1/4), Explosion (+1/2), 250 Charges (+1), Autofire (3 shots; +1 1/4); OIF Bulky (-1), Real Weapon (-1/4), Crew-Served (2 people; Belt Fed; -1/4) Note: Loaded with HE or HEDP rounds [250]

55 2) 12.7mm Machine Guns : RKA 3d6 (vs. PD), +1 Increased STUN Multiplier (+1/4), Autofire (5 shots; +1/2), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -1/2), Real Weapon (-1/4) Note: (x3 number of items)Twin Mount Forward, Single Mount Aft [250]

35 3) 7.62mm Machine Gun: RKA 2d6+1 (vs. PD), +1 Increased STUN Multiplier (+1/4), Autofire (5 shots; +1/2), 250 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -1/2), Real Weapon (-1/4) [250]

Defensive Systems

4 1) Ceramic Systems Armoring: +2 DEF, Partial Coverage (covers 600 Hexes; +0) (6 Active Points); Ablative BODY Only (-1/2)

Sensors and Commo

8 1) Basic Riverine Radar: Radar (Radio Group), Increased Arc Of Perception (360 Degrees); OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-1/2) 0

6 2) Communications System: HRRP (Radio Group), Discriminatory, Analyze (22 Active Points); OIF Bulky (-1), Affected As Sight And Hearing Group As Well As Radio Group (-1/2), Costs Endurance (-1/2), Crew-Served (2 people; -1/4), Custom Modifier (Real Gear; -1/4) (uses Personal END) 2

Operations Systems

1 1) Bridge and Helm: +2 with Combat Piloting (4 Active Points); OIF Bulky (-1), Crew-Served ([3-4] people; -1/2), Costs Endurance (-1/2), Custom Modifier (Real Gear; -1/4) (uses Personal END) 1

Personnel Systems

Aircraft

 

 

Talents

1 Absolute Range Sense (3 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4)

1 Bump Of Direction (3 Active Points); OIF Bulky Fragile (-1 1/4)

 

 

Skills

4 +2 with Combat Piloting

 

 

Total Powers & Skill Cost: 267

Total Cost: 349

 

 

757+ Disadvantages

20 Distinctive Features: warship (Not Concealable; Extreme Reaction [fear]; Not Distinctive In Some Cultures)

10 Phys. Lim.: Exposed Gunner Positions (Frequently, Slightly Impairing)

Ship Statistics

0 1) Top Speed in Knots Note: 29

0 2) Propulsion Type Note: dual 220 hp (164 kW) Detroit Diesel engines with Jacuzzi Brothers water jet drives

0 3) Maximum Range

0 4) Crew Note: 4

0 5) Reference Note: Note: A PBR is the setting for much of the action in the film Apocalypse Now

0 Experience Points

 

Total Disadvantage Points: 349

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