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Reactive Adaptation


Autobahn987

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I'm building a character and I want him to be the ultimate survivor. I can't think of any specific examples but I've seen this ability on many TV shows and read about it in a couple of books and always thought it would be very interesting. But I have no idea where to start.

 

For anyone who doesn't understand, reactive adaptation is the ability to physically adapt to any situation. examples: growing gills when submerged in water, developing heat or cold resistant skin when exposed to extreme temperatures, sprouting wings when falling from dangerous heights, etc. etc.

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Re: Reactive Adaptation

 

I'm building a character and I want him to be the ultimate survivor. I can't think of any specific examples but I've seen this ability on many TV shows and read about it in a couple of books and always thought it would be very interesting. But I have no idea where to start.

 

Three letters, VPP

 

let see...

 

15 point VPP,

3 Control Cost: only change in certain circumstances (-1/2), player has limited to no control over how powers change (-1/2)

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18 points, depending on the GM you might also need to buy full suite life support (45-50 points depending on the aging issue). Should just about do it for you

 

as for an example Darwin of the X-men comes to mind

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