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Variable SFX Advantage and Damage Type


Sidetrack

Question

Would it be valid to consider damage type (killing vs normal) a 'special effect' for the purposes of the Variable SFX Advantage?

 

So that this power could do either 2D6 Killing Edged, 2D6 Killing Edged Fire/Heat, 6d6 Normal Blunt, or 6d6 Normal Blunt Fire/Heat

 

Mutable Weapon: HKA 2D6, Variable SFX (regular or Fire/Heat, and Blunt or Edged; +1/4), OAF (-1) (form of attack can be changed from staff to sword or a white-hot version of either)

Strikes me as a pretty valid house rule. Maybe more advantageous than the Club Weapon maneuver which I think would preclude other martial arts maneuvers, but roughly cost equivalent to a multipower (All slots: variable, OAF, Lockout, Unified) but with the advantage that it could be Adjusted from another framework.

Would it officially be a valid use of the Advantage though?

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