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6E Regeneration


name_tamer

Question

Sorry if this has been answered elsewhere.

 

Rules Question:

From a game effect point of view, what is the difference, if any, between:

Regeneration: 7 BODY/week (14 Active Points) and Regeneration: 1 BODY/day (4 Active Points)?

Regeneration: 5 BODY/minute (70 Active Points) and Regeneration: 1 BODY/turn (16 Active Points)?

 

The obvious follow-up question, which verges on a "Design Philosophy" question (which I know you don't like answering):

If there is no difference, why would anyone ever pay the higher cost?

 

Thanks.

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