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Naked Advantages with Charges Applied to Multiple Attacks


Armitage

Question

6E1 369 states

"Charges normally last for, at most, a Character's Phase."

 

Assuming a construct such as the following:

Ring of Wizardry: Reduced Endurance (0 END; +1/2) for up to 60 Active Points of Magic Spells (30 Active Points); 4 Charges (-1), OIF (Magic Ring; -1/2)

 

If a charge from the ring was applied to an attack power which was then used to make a Multiple Attack, e.g. the Magic Missile you designed in Digital Hero, would the Charge (and the Reduced END) apply to the entire Multiple Attack or just the first attack in the sequence?

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Re: Naked Advantages with Charges Applied to Multiple Attacks

 

Since you're talking about a Multiple Attack, one Charge would be required per shot fired (see bottom left, 6E2 73) -- so making a three-shot Multiple Attack would use up 75% of the available Charges, for example.

 

I like that magic item. I love fun "utility" items like that, whether they're combat-oriented or not. ;)

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