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Predator: rough draft. Anuy comments


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PREDATOR

VAL CHA Cost Total Roll Notes

23 STR 13 23 14- HTH Dmg 4 1/2d6 END [2]

21 DEX 33 21 13-

25 CON 30 25 14-

25 BODY 30 25 14-

20 INT 10 20 13- PER Roll 13-

15 EGO 10 15 12-

30 PRE 20 30 15- PRE Attack: 6d6

0 COM -5 0 9-

5 PD 0 5 5 PD

5 ED 0 5 5 ED

4 SPD 9 5 Phases: 3, 6, 9, 12

10 REC 0 10

50 END 0 50

50 STUN 5 40

10 RUN 8 10m END [1]

2 SWIM 0 2m END [1]

4 LEAP 2 4m 4m forward, 2m upward

CHA Cost: 150

Cost POWERS

22 Helmet/suit: Life-support system: Self contained breathing +10 , Safe environment All: +9, Immune Disease/Bio+10, Immune all chemicals+10; OIF (-1/2), difficult to replace (-1/4)

4 Helmet: Heat Vision: Infrared Perception (Sight Group); Reduced End 0 (+1/2); OIF (-1/2), Difficult to replace (-1/4)

4 Helmet: Night vision (Sight Group); Reduced End 0 (+1/2); OIF (-1/2), Difficult to replace (-1/4)

8 Helmet: Penetrating thermal vision: N-Ray vision (Sight Group) blocked by insulating or dense materials; Reduced End 0 (+1/2); OIF (-1/2), Difficult to replace (-1/4)

4 Helmet: Ultra Vision: Ultraviolet Perception (Sight Group); Reduced End 0 (+1/2); OIF (-1/2), Difficult to replace (-1/4)

4 Helmet: Visual light spectrum vision: Enhanced sense +2 PER to reduce sight penalties from unusual lighting conditions (Sight Group); Reduced End 0 (+1/2); OIF (-1/2), Difficult to replace (-1/4)

8 Helmet: Targeting Laser:+3 OCV with Plasma cannon. 3 X 5pt CSL only; OIF (-1/2), Difficult to replace (-1/4)

8 Helmet: Armor 5PD / 5 ED, the helmet is very durable; OIF (-1/2), Difficult to replace (-1/4)

4 Helmet: Universal Translator Speech; IIF (-0.25),Diff to replace (-0.25)

5 Medical Kit: Healing 2d6 : IIF (-1/4), Extra time: 1 Turn (-1 1/4), Requires paramedics role (-1/2), 6 charges (-3/4)

10 Clinging (10pts) 1D6 KB resist, represents climbing ability inherent to race.

8 Faster Running: +4” running

2 Agile Leap: +2” of leap

17 Right Bracer: 1D6+1 HKA STR + HKA = 2.5 D6 damage; Armor piercing (+1/2); OIF (-1/2), Difficult to replace (-1/4)

8 Right Bracer: Armor 5PD / 5 ED, the bracer is very durable; OIF (-1/2), Difficult to replace (-1/4)

15 EC: Powered Devices

5 Slot#1: Left Bracer: Cloaking Device: Invisibility to sight group ; Reduced Endurance 0 END (+1/2); IIF difficult to replace ( -1/2)

10 Slot#2: Left Bracer: Self Destruct Device: 10D6 Energy Blast; Explosion (+1/2); Mega scale (1"=100M +1/4); No Range (-1/2); OIF: Left bracer difficult to replace (-1/2), Gestures: to activate (-1/2) and 2 hands require (-1/2); Charges: 1 charge (-2), Non recoverable (-2); Lockout: Cannot use other powers in EC while destruct activated; Extra time: bomb counts down 5 minutes before destruction (-

POWERS Cost: 146

Cost SKILLS:

3 Acrobatics 13-

3 Analyze 13-

3 Break fall 13-

2 KS: Alien Species 11-

2 KS:Predator Culture 11-

3 Mimicry 13-

2 Navigation 13-

2 Survival: Tropical 13-

2 Survival: Arctic 13-

2 Survival: Mountains 13-

2 Survival: Urban 13-

3 System Operations 13-

3 Tracking 13-

Everyman:

0 Acting 8-

0 Climbing 8-

0 Concealment 8-

0 Computer Programming 8-

0 Deduction 8-

0 Native Lang. 4pts no literacy 8-

3 Paramedics 13-

0 Persuasion -8

0 PS: Hunter 11-

3 Shadowing 13-

3 Stealth 13-

0 Transport Fam. Mil Spacecraft 8-

0 AK: Home world 8-

SKILLS Cost: 41

Cost: PERKS

2 Fringe Benefit: Member of the Tribe. Includes access to predator technology and starships.

10 Tribal Vehicle/Base: Each member of the tribe contributes to a starship that serves as both a base and means of transportation.

PERKS Cost: 12

Cost: TALENTS

3 Bump of Direction

3 Resistance: +3 to Ego skill roll to resist interrogation only

TALENTS Cost: 6

Value DISADVANTAGES

10 Distinct. Feature: 8' + Tall Alien humanoid. Easy Conceal with Cloaking device +5, Ext.Com react: Fear+10. Not distinctive to other of same race/society -5

15 Distinct. Feature: Spirit world disturbance, not concealable +15,ext.React:10, unusual sense-10: those who can sense magic or spirits feel something unnatural is present if not exactly where.

20 Hunted: U.S. Gov. Division 13 Spec ops. Occasion 8- , more powerful+15, NCI +5, imprison/kill -0

15 Physical. Limitation: Naturally more sensitive to the orange spectrum of visible light, without Helmet enhanced senses on an earth like world the following penalties are suffered: -2 PER, -2 OCV, -1 DCV, penalties do not apply on ship or on home world.

25 Psychological Limitation: Code of the Hunter: Will not hunt children, pregnant women, or unarmed opponents. Total +10 (-5 EGO roll to overcome), Very common +15. Penalty can be modified if predator decides to fight at a disadvantage..i.e. Removing helmet or throwing down some weapons but only against a worthy opponent.

20 Psychological Limitation: Obsessed with trophy collecting. When attacking a group of worthy opponents the predator will hunt one and retreat with corpse. If denied the corpse it will seek to steal that corpse before finding a new prey to hunt. When attacking a group of lesser opponents may kill all opponents first before collecting trophies (treats group as one worthy opponent.) Strong+5, Very common+15

5 Social Limitation: Hierarchy of Hunters: A hunter must obey and respect the decisions of the stronger hunters. Precedence based on a combination of one on one duels, trophies collected, and prestige. Occasional +5, Major effect +5, only in Predator Society -5

DISADVANTAGES Points: 110

Base Pts: 245

Exp Required: 0

Total Exp Available: 0

Exp Unspent: 0

Total Character Cost:

Background/History:

Not much is known about this predatory species except that there have been a few encounters reported from reliable sources in the late 20th century. The first recorded encounter was in the summer of 1987 in Guatemala by Major Alan "Dutch" Schaefer and his special Search and Rescue Task Force. His fire-team consisted of 7 expert, heavily armed soldiers that were sent on a covert mission to rescue Cabinet ministers whose helicopter was downed by guerilla forces. Major Schaefer reports encountering an alien that used advanced technology to render itself invisible and had a shoulder mounted weapon that is deduced to fire a bolt of Plasma. This alien wiped out the major's team in less than 48 hours and seemed to hunt the team in search of body parts for trophies. Dutch managed to defeat this creature after discovering that the creature sees body heat and could not detect him after he was covered in mud. Major Schaefer fashioned crude explosives and weapons and armed with knowledge of the creature’s ability to see his body heat, Dutch set up an ambush. After defeating the alien, the Major narrowly escaped from a large explosion caused by a self destruct device activated by the dying creature. The blast covered an area of nearly a half a kilometer radius and although seemingly a product of a fission or Fusion it left no radioactive fallout.

The second confirmed encounter was in the summer of 1997 in Los Angeles by LA PD Lieutenant Michael Harrigan and Detective Leona Cantrell. The encounter was thoroughly documented by a special Task force set up by Division 13 who was tasked with capturing the Predator's advanced technology after the first reported encounter in 1987. The task force, led by Special Agent Peter Keyes successfully tracked the predator using a net of motion sensors on rooftops to a meat packing plant and attempted to capture the predator with liquid nitrogen guns, heat insulated suits, black lights, and sprinkling radioactive particles in the air in order to render the alien's cloaking device inert. The predator was not fooled and changed the elector-magnetic spectrum range to ultraviolet in order to see the capture team's black lights. Although, visible, the Predator killed the capture team. Lieutenant Harrigan managed to chase the creature down and kill it. Lieutenant Harrigan reports that a group of 5 of the creatures then de-cloaked and retrieved the body of their comrade but did not attack Harrigan. One actually gave the Lieutenant an antique flintlock pistol which has been authenticated to be almost 200 hundred years old circa 1700's, which leads to speculation that the aliens have been hunting the Earth for at least that long.

From the classified corporate files of Wayland industries file # 316B-29X: A third encounter with this species occurred on an archaeological expedition to a whaling station (Bouvetøya) 1000 miles North of Antarctica, lead by Billionaire Charles Bishop Weyland. The expedition was in search of a buried pyramid discovered by heat imaging from a satellite. The expedition was caught in a battle between this predator species and another unknown species of alien. The only was survivor, Alexa Woods an Arctic survival expert hired on as the expedition guide. She reported that the team’s archaeologist had discovered that the Pyramid was a trap to bring humans to the Pyramid to act as hosts for the parasitic offspring of the unknown aliens and that the Predators would hunt these creatures as part of a Rite of Passage ceremony. The Aliens were able to overcome 2 of the 3 predators. The remaining Predator allied with Alexa and together they were able to wipe out the nest of Aliens using the predator self destruct device to destroy the Pyramid. One large version of the alien species, reportedly the egg layer, reached the surface and attacked Alexa and the Predator. By the end of the fight the Alien ‘Queen’ fell into freezing depths of the Antarctic seas and the predator was mortally injured. A spacecraft appeared form nowhere, presumably with the same cloaking technology possessed by the Predators, and several predators emerged to retrieve their fallen comrade.

Personality/Motivation:

The Predator Society is similar to human ancient hunting societies. The best warriors are the leaders of the tribe through their past exploits and through ritualistic duels. The predators are trophy collectors but only choose the hunt species that are able to pose a threat in combat. Against a group of dangerous foes the Predator will seek one out one of the group to kill and collect trophies. If denied a trophy it will seek to retrieve the trophy before killing again. If fighting a group of lesser opponents the predator will kill the group first before collecting trophies, usually chasing fleeing opponents down before collection. The predator will not attack people that provide no “sport” such as unarmed, children, or pregnant women.

Powers/Tactics: The basic predator is equipped with Cloaking Device, life support systems, a self destruct device, helmet with visual enhancements, targeting laser, medical kit, and Claw Bracer. These are given to the young upon reaching adult hood. Replacement and repair of these devices requires the predator to return to the base ship and is only done when the Predator abandons an expedition or finishes the hunt at the appointed time making these Foci difficult to replace. As the predator becomes more experienced and undergoes rites of passage, it is granted more weaponry. Common weapons: Plasma cannon that patches into the Power system along with the self destruct mechanism and cloaking device. There are also a variety of melee weapons including knives and spears made of a metal alloy not found on earth that is extremely durable. Dart launchers, Razor wire nets, and flying disc blades are common. This upgraded weaponry can be replaced but requires a trip back to his home world and therefore extremely difficult to replace in most situations.

 

Appearance

Predators are 8”+ tall humanoids with claw like mandibles and dreadlock like strands on their head. They wear little in the way of clothing preferring bits of Armor and a helmet. They prefer hot environments but have been know to hunt in almost any environment. The predator home world has a dense atmosphere that screens higher spectrum of visual light and in response the predator’s natural vision is sensitive to the Orange spectrum of light.

Designer's Notes:

I have decided to only treat some of the movies as canon to the Predator Mythology and some of the books and graphic novels that I read many years ago. For example, the latest Alien VS Predator: Requiem is pure garbage. Unlike the Alien Movies, most of the predator movies are fairly good and don’t detract from the mythology.

Throughout the 1st 2 movies theirs seems to be some mystical connection and some magically sensitive individuals can sense a disturbance of some kind when the predator is in the area. I was not really sure how to simulate so I went with a Distinctive feature limitation although this is not a huge handicap.

From the first movie when the predator takes off his mask his point of view is shown as very orange in color. I extrapolate from this that the Predator’s vision is sensitive to the orange spectrum of light and therefore evolved in an environment where orange is hard to see. Just my take on this. By giving the predator a penalty to his attack rolls when helmet is removed it serves to level the playing field and to make the fight more challenging while representing having obscured vision.

From the second movie: This predator is kind of a wuss, he has many more gadgets for killing than the first predator but he fights much weaker opponents ( Heavily armed Special forces units in the first movie VS gang members or cops in the second.) He did fight and kill the government capture squad but only because they were hunting him. The predator also would kill off entire squads of thugs instead of killing them one by one, which was different from the first movie.

From the 3rd movie: Predators in an Arctic environment is a departure from the first two movies. A different kind of Blade disc is introduced and one Predator had a knife. Also dispelled the idea that the Plasma cannon is a standard piece of gear since the Predators had to go through a rite of passage to earn theirs.

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