shadowcat1313 Posted April 1, 2010 Report Share Posted April 1, 2010 RG 33 MRAP Val Char Base Points Total Roll Notes 6 SIZE 0 30 6 Length 4", Width 2", Area 8" Mass 6.4 ton KB -6 40 STR 40 0 40 17- HTH Damage 8d6 END [4] 10 DEX 10 0 14 12- OCV 5 DCV 1 2 SPD 2.4 0 3 Phases: 4, 8, 12 2 DEF 2 0 13 16 BODY 16 0 17 12- 6" Ground Movement 6 0 7" 2" Water Movement 2 0 3" 0" Leaping 0 0 0" 30 Total Characteristics Points Cost Powers END Construction 4 1) Hardened Steel: (Total: 4 Active Cost, 4 Real Cost) +1 BODY (Real Cost: 1) plus +1 DEF (Real Cost: 3) 0 13 2) Armor Resistant to Machine Gun Fire: +10 DEF, Hardened (+1/4) (37 Active Points); OIF Bulky (-1), Ablative BODY Only (-1/2), Real Armor (-1/4) 6 3) Boat Hull: (Total: 16 Active Cost, 6 Real Cost) Physical Damage Reduction, Resistant, 25% (15 Active Points); OIF Bulky (-1), Custom Modifier (only vs mines and hits to bottom of hull; -1) (Real Cost: 5) plus Swimming +1" (3" total); OIF Bulky (-1) (Real Cost: 1) Notes: V Hull design channels explosion damage from below away from vehicle 0 Movement Systems 10 1) Slow Wheeled Movement: (Total: 24 Active Cost, 10 Real Cost) Ground Movement +1" (7" total) (2 Active Points); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per Minute; -3/4), Only On Appropriate Terrain (-1/2), Custom Modifier (Real Equipment; -1/4) (Real Cost: 1) plus +1 SPD (10 Active Points); OIF Bulky (-1), Linked (Ground Movement; -1/4), Custom Modifier (Real Equipment; -1/4) (Real Cost: 4) plus +4 DEX (12 Active Points); OIF Bulky (-1), Linked (Ground Movement; -1/4), Custom Modifier (Real Equipment; -1/4) (Real Cost: 5) 0 1 2) Improved Suspension: +1 with Combat Driving (2 Active Points); OIF Bulky (-1), Custom Modifier (Real Equipment; -1/4) 5 3) Self-Inflating Tires: Healing BODY 2d6, Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Turn or more to reset; when tire takes its full BODY; +1/4) (25 Active Points); 1 Charge (-2), OAF Bulky (-1 1/2), Self Only (-1/2) [1] Tactical Systems 0 1) Common Ring Mount: Custom Power Notes: M249, M-60, M2HB, Mk.19 AGL 0 0 2) CROWS Station: Custom Power Notes: can be equipped as with ring mount 0 Defensive Systems 14 1) Smoke Grenade Launcher: Darkness to Sight Group 4" radius (40 Active Points); OIF Bulky (-1), 4 Continuing Charges lasting 1 Turn each (-1/2), Real Weapon (-1/4) [4 cc] Personnel Systems 5 1) Standard Radios: High Range Radio Perception (Radio Group) (12 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real equipment; -1/4) 0 Weapons Options Other Equipment Options 4 1) Crew Camera System: Increased Arc Of Perception (360 Degrees) with Sight Group (10 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4) 0 5 2) Drivers Thermal Imaging Sight: Detect A Single Thing 12- (Sight Group), Discriminatory (11 Active Points); OIF Bulky Fragile (-1 1/4) 0 0 3) Hydraulic rear loading ramp: Custom Power 0 Talents 1 Absolute Time Sense (3 Active Points); OIF Bulky (-1), Custom Modifier (Real Equipment; -1/4) 1 Absolute Range Sense (3 Active Points); OIF Bulky (-1), Custom Modifier (Real equipment; -1/4) Skills 1 +1 with Mechanics (2 Active Points); OIF Bulky (Reduces Vehicle to 1/2 DCV; -1 1/4), Custom Modifier (Real Equipment; -1/4) 1 +1 with Mechanics (2 Active Points); OIF Bulky (-1), Custom Modifier (only Makes repairs and finding parts easier; -1/4) Notes: especially common in various british vehicles which use detuned jaguar car engines 1 +1 with Electronics (2 Active Points); OIF Bulky (-1), Custom Modifier (only Makes repairs and finding parts easier; -1/4) Total Powers & Skills Cost: 72 Total Cost: 102 200+ Disadvantages Vehicle Statistics 0 1) Weight and size in displacement tons Notes: 29 Tons 0 2) Top Speed in MPH Notes: 67 0 3) Range in Miles Notes: depends on version 0 4) Crew Notes: 2 and up to 8 passengers 0 5) Payload Notes: depends on version Limitations and Disadvantages Total Disadvantages Points: 0 Quote Link to comment Share on other sites More sharing options...
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