johnvalentine Posted June 9, 2010 Report Share Posted June 9, 2010 I am tossing around a campaign idea where my players get to play a squad of government-created supersoldiers. (All volunteers, taken from all branches of the military.) The process is publicly known about, but very rare and extremely expensive. But the soldiers get to select their 'package' of powers to get imbued with. Skill packages I can construct on my own. So I need some Quick 100 point total "Packages" for the following type of supersoldiers: Heavy Assault Quick Strike Recon/Survival Infiltration/Exfiltration and a 'Balanced' Package that has a little of each. Anyone got some preconstructed? The powers are imbued by Quantum energy irradiated DNA recombination serum. (The serum is irradiated, not them.) As an aside, I have a necessary drawback of the process is it changes the soldier's iris to have some patriotic symbology. For example the American Supersoldiers have Flag-blue eyes with little silver stars speckled in them. Quote Link to comment Share on other sites More sharing options...
johnvalentine Posted June 10, 2010 Author Report Share Posted June 10, 2010 Re: Need Hero "Packages" No one has any ideas? I mean not even a book that has stuff like that in it? I mean the ultimate brick had some cool SS packages, thought something would have 'supersoldier' type stuff in it. Quote Link to comment Share on other sites More sharing options...
kahuna's bro Posted June 10, 2010 Report Share Posted June 10, 2010 Re: Need Hero "Packages" dark champions is what you're looking for Quote Link to comment Share on other sites More sharing options...
johnvalentine Posted June 10, 2010 Author Report Share Posted June 10, 2010 Re: Need Hero "Packages" Okay made some superhero packages, each is 51 points. Balanced Supersoldier Package: Damage Resistance 4 PD/ED 4pts Radio Transmission/Reception 10pts Flash Defense 10pts Infrared Vision 5pts Telescopic Vision (+2 vs Range penalties) 3pts Fast Healing (1 BODY/Hour of rest) 5pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 10pts Assault Supersoldier Package: Damage Resistance 10 PD/ED 10pts Radio Transmission/Reception 10pts Flash Defense 3pts Infrared Vision 5pts Regeneration (1 BODY/Turn) 6pts Damage Resistance Resistant Physical 25% 15 pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Leader Supersoldier Package: Radio Transmission/Reception 10pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 8pts Clairsentience 4 'fixed' mbile perception points within 200". Fixed Points (Squad members), Moves 12" per phase. Concentration 0 DCV must concentrate while using constant power. 11pts Find Weakness with all guns, 11- 20pts Infiltration Supersoldier Package: Invisibility Sight Group, Visible while attacking 15pts Radio Transmission/Reception 10pts Nightvision 5pts Telescopic Vision (+8 vs Range penalties) 12pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 5pts Fast Attack Supersoldier Package: Running +3", Leaping +2" 10pts Radio Transmission/Reception 10pts Flash Defense 7pts Lighning Reflexes all actions +6 9pts Rapid Vision 10x 3pts Ambidexterity (reduced to -1) 6pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 2pts Please give me some feedback on how they look for their soldier types, and if you see something that could be better let me know. Keep in mind that I have "equipment" packages that get handed out too so dont worry about gear. Quote Link to comment Share on other sites More sharing options...
johnvalentine Posted June 10, 2010 Author Report Share Posted June 10, 2010 Re: Need Hero "Packages" Support Supersoldier Package: Major Transform Air into Military Supplies 3D6, 4 charges/day no range 18pts Healing 1 Body Decreased Re-Use Duration 1 turn 7pts Life Support Diminished Sleep, 8 Hours per Week 1pt Life Support Diminished Eating, once per week 1pt Teleport 15" Only to teleport to Fixed Locations (Squad Members, 5 Fixed Locations) 20pts Damage Resistance 4PD/ED 4pts Quote Link to comment Share on other sites More sharing options...
johnvalentine Posted June 11, 2010 Author Report Share Posted June 11, 2010 Re: Need Hero "Packages" I decided I was going to use this thread to post my notes on my Supersoldier Project as I generate them. That way people can provide feedback, and if anyone wants to do something similar in the future they needn't go far. Military Skill Packages: Basic Military training skillsets each SS has when they join the program. These do not encompass actual combat and weapons training. See Weapons Packages for that. Infantry MOS: 3pts Analyze Combat 11- 5pts Accurate Sprayfire 3pts Climbing 11- 3pts Combat Driving 11- 8pts +1 CSL with all combat 3pts Defense Maneuver I 5pts Demolitions 12- 2pts Knowledge Skill: Military World 11- 3pts Language Russian Completely Fluent with Accent 3pts Paramedics 11- 5pts Rapid Attack Ranged 6pts Survival Urban, Temperate/Subtropical, Desert environments 11- 3pts Teamwork 11- 3pts Transport Familiarity Common Motorized Ground Vehicles, Wheeled Military vehicles Total Cost 50pts. Quote Link to comment Share on other sites More sharing options...
johnvalentine Posted June 14, 2010 Author Report Share Posted June 14, 2010 Re: Need Hero "Packages" Supersoldier Packages: Predefined 'Treatment' packages that are guaranteed to grant a soldier the following powers. Part of the treatment includes implants and minor devices surgically installed into their bodies. 75 Point Power Packages Strike Team Supersoldier Package: Damage Resistance 6 PD/ED 6pts Radio Transmission/Reception 10pts Flash Defense 10pts Infrared Vision 5pts Telescopic Vision (+2 vs Range penalties) 3pts Fast Healing (1 BODY/Hour of rest) 5pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 10pts Danger Sense (Per roll) works as sense in and out of combat 22pts Assault Supersoldier Package: Damage Resistance 10 PD/ED 10pts +5PD/ED 10 pts Radio Transmission/Reception 10pts Flash Defense 6pts Infrared Vision 5pts Regeneration (2 BODY/Turn) 12pts Mental Defense 3pts Damage Resistance Resistant Physical 25% 15 pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Leader Supersoldier Package: Radio Transmission/Reception 10pts Damage Resistance 4 PD/ED 4pts Fast Healing (1 BODY/Hour of rest) 5pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Flash Defense 6pts Mental Defense 12pts Clairsentience 6 'fixed' mbile perception points within 400". Fixed Points (Squad members), Moves 12" per phase. Concentration 0 DCV must concentrate while using constant power. 15pts Find Weakness with all guns, 11- 20pts Infiltration Supersoldier Package: Invisibility Sight Group 20pts Shape Shift Sight Group can change their uniform/clothing to match that of residents in the area. Takes 12 seconds to transform and is at 1/2 DCV while making the change 13pts Radio Transmission/Reception 10pts Nightvision 5pts Fast Healing (1 BODY/Hour of rest) 5pts Telescopic Vision (+8 vs Range penalties) 12pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 6pts Fast Attack Supersoldier Package: Running +6", Leaping +4" 20pts Radio Transmission/Reception 10pts Flash Defense 4pts Damage Resistance 4PD/ED 4pts Lighning Reflexes all actions +8 12pts Rapid Vision 10x 3pts Ambidexterity (no penalty) 9pts Fast Healing (1 BODY/Hour of rest) 5pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Eating once per week 1pt Life Support Diminished Sleep 8Hrs/Week 1pt Mental Defense 4pts Support Supersoldier Package: Major Transform Air into Military Supplies 3D6, 4 charges/day no range 18pts Healing 1 Body Decreased Re-Use Duration 1 turn 7pts Fast Healing (1 BODY/Hour of rest) 5pts Life Support Extended Breathing, 1END/Minute 2pts Life Support Diminished Sleep, 8 Hours per Week 1pt Life Support Diminished Eating, once per week 1pt Mental Defense 2pts Teleport 15" Only to teleport to Fixed Locations (Squad Members, 5 Fixed Locations) 35pts Damage Resistance 4PD/ED 4pts Military Skill Packages: Basic Military training skill sets each SS has when they join the program. These include weapon and Hand to Hand combat skills. 75 Point Skill Packages Infantry MOS: 3pts Analyze Combat 11- 5pts Accurate Sprayfire WF: Small Arms (Assault Rifles/LMG's, Handguns, Rifles, Shotguns, SMG's, Thrown Grenades) 2pts Martial Maneuvers (Defensive Strike, Martial Disarm, Martial Grab, Martial Strike) Unarmed 16pts 5pts Climbing 12- 3pts Combat Driving 11- 8pts +1 CSL with all combat 5pts Defense Maneuver II 5pts Demolitions 12- 3pts Knowledge Skill: Military World 12- 3pts Language Russian Completely Fluent with Accent 3pts Paramedics 11- 5pts Rapid Attack Ranged 6pts Survival Urban, Temperate/Subtropical, Desert environments 11- 5pts Teamwork 12- 3pts Transport Familiarity Common Motorized Ground Vehicles, Wheeled Military vehicles Demolitions MOS: 2pts WF: Small Arms (Assault Rifles/LMG's, Handguns, Rifles, Shotguns, SMG's, Thrown Grenades) 16pts Martial Maneuvers (Defensive Strike, Martial Disarm, Martial Grab, Martial Strike) Unarmed 5pts Climbing 12- 3pts Combat Driving 11- 8pts +1 CSL with all combat 5pts Defense Maneuver II 9pts Demolitions 14- 5pts SS:Exlplosives 14- 2pts Knowledge Skill: Military World 11- 3pts Language German Completely Fluent with Accent 3pts Paramedics 11- 6pts Survival Urban, Temperate/Subtropical, Desert environments 11- 5pts Teamwork 12- 3pts Transport Familiarity Common Motorized Ground Vehicles, Wheeled Military vehicles Reconnaissance MOS: 2pts WF: Small Arms (Assault Rifles/LMG's, Handguns, Rifles, Shotguns, SMG's, Thrown Grenades) 16pts Martial Maneuvers (Defensive Strike, Martial Disarm, Martial Grab, Martial Strike) Unarmed 7pts Climbing 13- 3pts Combat Driving 11- 8pts +1 CSL with all combat 5pts Defense Maneuver II 3pts Demolitions 11- 2pts Knowledge Skill: Military World 11- 3pts Language German Completely Fluent with Accent 3pts Paramedics 11- 10pts Survival Urban, Temperate/Subtropical, Tropical, Mountain, Desert environments 11- 5pts Teamwork 12- 6pts Transport Familiarity Common Motorized Ground Vehicles, Wheeled Military vehicles, Tracked Military Vehicles, Combat Aircraft, Helicopters Physical Packages: Basic physical condition packages that the Supersoldier was in when he joined the program. These packages are added to the core characteristics. 50 Point Packages Heavy Muscle Package: 10pts +10 STR 20pts +10 BODY 20pts +10 CON Lean Muscle Package: 10pts +10 STR 10pts +5 BODY 10pts +5 CON 15pts +5 DEX 5pts +1 SPD Light Muscle Package: 10pts +5 BODY 10pts +5 CON 30pts +10 DEX Social Conditioning Packages: Basic mental condition and leadership capabilities of the Supersoldier after treatment and training. These Packages are added to the core characteristics. 25 Point Packages Leader Package: 5pts +10 COM 10pts +5 EGO 10pts +10 PRE Squint Package: 10pts +10 INT 10pts +5 EGO 3pts +3 PRE 2pts +4 COM Striker Package: 5pts +5 PRE 10pts +5 EGO 5pts +5 INT 5pts +10 COM Quote Link to comment Share on other sites More sharing options...
Doctor Agenda Posted June 15, 2010 Report Share Posted June 15, 2010 Re: Need Hero "Packages" Good stuff, johnvalentine. I look forward to repping you when you have enough posts. Here is a thread that may interest you: http://www.herogames.com/forums/showthread.php/72091-Superhero-Package-Deals?highlight=package+deal You may also want to look at Cassandra's threads, she has been known to post interesting package deals for superheroes. Quote Link to comment Share on other sites More sharing options...
johnvalentine Posted June 15, 2010 Author Report Share Posted June 15, 2010 Re: Need Hero "Packages" The thread you linked me is very informative. I think it will be helpful in my endeavor. I don't know how to find and see Cassandra's threads. I have only left to do the equipment packages, if you see im missing a MOS or Soldier type, or mental/physical package, let me know. Quote Link to comment Share on other sites More sharing options...
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