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About Doctor Agenda
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Rank
Cosmically Powerful Superhero
- Birthday 11/29/1961
Contact Methods
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Website URL
http://
Profile Information
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Biography
You're not cleared for that!
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Occupation
Frontline manager in a faceless corporation.
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Doctor Agenda reacted to a post in a topic: Changes after Nemesis - Spoilers
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Doctor Agenda reacted to a post in a topic: Changes after Nemesis - Spoilers
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Doctor Agenda reacted to a post in a topic: Stats for a chainsaw
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Doctor Agenda reacted to a post in a topic: Horror in all its facets with Hero System for Halloween.
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Doctor Agenda reacted to a post in a topic: Horror in all its facets with Hero System for Halloween.
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Doctor Agenda reacted to a post in a topic: Steampunk
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Doctor Agenda reacted to a post in a topic: Steampunk
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Doctor Agenda reacted to a post in a topic: Steampunk
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Doctor Agenda reacted to a post in a topic: How to Create a Drone within Hero?
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Doctor Agenda reacted to a post in a topic: How to Create a Drone within Hero?
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Just as a post thread note, it is very difficult to identify an individual using a satellite, conditions have to be perfect, and that lasts only moments. There's a good reason why the NSA doesn't just let the FBI know where the bad guys are: they can't find them either.
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Would Power Defense play into resisting intoxication? There are examples of Power Defense used to resist chemicals/drugs and radiation. I took it as Power Defense helps resist any Drain- or Transform-like effects involved from substances.
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Fortunately, I don't think LS: Immortality makes you un-killable. You can always check out, or die from accident or violence. I once read that a person who didn't get sick or age would have an average lifespan of about 400 years...it's not always old age or sickness that gets you. However a resurrection power combined with un-aging could make some as close to 'really' immortal as makes little difference.
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Speaking of gods...Surbrook! Gracias!
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Thanks! Too much of a late adopter, I suppose. Or house rules guy. Still putting things in Word. Some of my players use Hero Designer, but I'm always having to correct it because it doesn't understand that I want to use 4th Ed. Regeneration with 5th Ed. modifiers and Damage Negation and VPP rules from 6th Ed.
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A Danger Sense for when your followers are in trouble? That might have just the right feel, especially at their current low power level (compared to superheroes, compared to regular people, they're mysterious and powerful beings). How much more detail do you really need than that, unless you're in the business of handing out ponies?
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MYTHIC HERO: What Do *You* Want To See?
Doctor Agenda replied to Steve Long's topic in HERO System Discussion
It would by no means keep me from buying if it isn't in there, but 5E Conversions would be most welcome. -
MYTHIC HERO: What Do *You* Want To See?
Doctor Agenda replied to Steve Long's topic in HERO System Discussion
You know, if you divided Mythic Hero into two books, like the Asian Beastiary books, I'd buy both of them. Especially if it meant the first one coming out sooner. Just sayin', 'cause it sounds like it's going to be pretty big, and the sooner it comes out the better. If the first half is good, the second half should sell well. And I can't remember a book by you that I didn't think was good. -
MYTHIC HERO: What Do *You* Want To See?
Doctor Agenda replied to Steve Long's topic in HERO System Discussion
I don't usually get 6th Edition books, but I will make an exception for this one: I must have it. I apologize for a lack of suggestions, but I'm so overwhelmed by how much your description is exactly what I've been wanting that my brain is frozen on that account. If you weren't already planning it, I would have asked for different power levels. I don't think pagans view/viewed gods of this or that as vastly more powerful in combat than a superhero would be. All it took for Ares to be wounded and driven off the battlefield was for the hero to have a magic item that allowed him to be able to see -
Pardon the smiley face above, the site likes to change a 'b' followed by a ')' into that, apparently. This version of Set (5.25 Edition) may seem low-powered (and low defense) for a superhero game, but with the VPP, he was terrifying. If the heroes had actually started to get the better of him, he had only to vanish, heal himself, and return out of nowhere at full power. If they had wounded him, he would probably have focused on getting away and retaliated indirectly, maybe by summoning an avatar of himself to do the fighting or devastating the region with powerful storms or plagues of sco
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With the spirit of sharing I've observed from others, here is a write-up of Set that I used in my Urban Fantasy Champions game (the heroes had to travel the corners of the earth with Set right behind to establish the banishing spell to get rid of him). It draws heavily on the ICE Egypt book. Set the Destroyer Value Char Base Cost Characteristics: 230 Abilities: 663 Total: 893 45 STR 10 35 Base: 700 Disadvantages: 100 XP: 93 23 DEX 10 39 Points Disadvantage Ranking: Meta 30 CON 10
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Thanks so much,(especially for the link, Luciius, I used up most of my 'likes' for the day there). "How to hear prayers?' is exactly where we're at, now (after a few months diversion into the MSH RPG, for nostalgia and kicks), and I'm crossing it with an old setting of mine I think of as 'Urban Fantasy Champions'. The prayers thing really helps distinguish them from superheroes (plus they're still about 150 XP short of being equal to one). I can see there are issues with being able to process the input of all those prayers, It seems the second version has the dynamic of being able to 'get a se
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I used El Spectro and El Santo as defenders of Mexico City in my 'Urban Fantasy Champions' game to help put down a vampire outbreak. My players appreciated so much, one of them made a Lucha character for my next Champions campaign based on alien conspiracies being real.
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Great resources, stuff I can use in my game. Gracias!