shadowcat1313 Posted November 12, 2010 Report Share Posted November 12, 2010 what the heck, I am free this morning Smokey and the Bandit Trans Am Player: Val Char Cost 4 Size 30 STR 0 16 DEX 0 15 BODY 0 4 PD 3 4 ED 3 3 SPD -10 56m RUN 0 4m SWIM 0 4m LEAP 0 Characteristics Cost: 16 Cost Power Construction 1 1) Light Composites: (Total: 1 Active Cost, 1 Real Cost) +1 BODY (Real Cost: 1) 2 2) Airdam : +1 with one mode of Movement Powerplant 4 1) 403-cubic-inch (6.6 L) "small block" V8.: Endurance Reserve (10 END, 10 REC) Reserve: (11 Active Points); OIF Immobile (-1 1/2), Custom Modifier (Real Gear; -1/4), Custom Modifier (Noted for Occasional Overheating problems; -1/4), 4 Continuing Charges lasting 1 Hour each (-0); REC: (8 Active Points); OIF Immobile (-1 1/2), Custom Modifier (Real Gear; -1/4) Mobility 23 1) Fast Wheeled Movement: (Total: 76 Active Cost, 23 Real Cost) Ground Movement +44m (56m total) (44 Active Points); OAF Bulky (4 Tires; Requires Multiple Foci or functions at reduced effectiveness; -1 1/4), Fuel Dependent (-3/4), Only On Appropriate Terrain (-1/2), Custom Modifier (Real Equipment; -1/4) (Real Cost: 12) plus +2 SPD (20 Active Points); OIF Bulky (-1), Linked (Ground Movement; -1/2), Custom Modifier (Real Equipment; -1/4) (Real Cost: 7) plus +6 DEX (12 Active Points); OIF Bulky (-1), Linked (Ground Movement; -1/2), Custom Modifier (Real Equipment; -1/4) (Real Cost: 4) 1 2) Improved Suspension: +1 with Combat Driving (2 Active Points); OIF Bulky (-1), Custom Modifier (Real Equipment; -1/4) -8 3) Ground Movement Only: Custom Power (-8 Active Points) Electronics Systems 2 1) Radar Detector: Detect A Single Thing 9-/14- (Radio Group) (3 Active Points); IIF Fragile (-1/2), Custom Modifier (Illegal in some Jurisdictions; -1/4) 4 2) CB Radio: High Range Radio Perception (Radio Group) (12 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4), Incantations (Assumes Voice Activated; -1/4) 4 3) Basic Radio: Radio Perception (8 Active Points); OIF Bulky (-1) Personnel Systems 1 1) Seat Belts: Resistant Protection (4 PD) (6 Active Points); Custom Modifier (only to protect occupants from damage in collisions; -2), OIF Bulky Fragile (-1 1/4) 9 2) Headlights: +5 PER with Sight Group (10 Active Points); OIF Bulky (-1), Custom Modifier (Only in Darkness; -1/2) [Notes: (x2 number of items)] 2 3) Heating And Airconditioning: Life Support (Safe in Intense Cold; Safe in Intense Heat) (4 Active Points); OIF Bulky Fragile (-1 1/4) Optional Equipment Powers Cost: 45 Cost Skill 1 +1 with Mechanics (2 Active Points); OIF Bulky (Reduces Vehicle to 1/2 DCV; -1 1/4), Custom Modifier (Real Equipment; -1/4) Skills Cost: 1 Cost Talent 2 Bump Of Direction (3 Active Points); OIF Fragile (-3/4) 2 Absolute Time Sense (3 Active Points); OIF Fragile (-3/4) Talents Cost: 4 Total Character Cost: 66 Pts. Disadvantage General Information 0 1) Weight in Tons 0 2) Top Speed 0 3) Range 0 4) Crew 0 5) Country of Origin 0 6) Date In Service 0 7) Intended Usage Actual Complications 15 1) Physical Limitation: Exposed suspension components result in it being easily damaged and harder to maintain (Infrequently; Greatly Impairing) 15 2) Physical Limitation: Gas Engine, vulnerable to fires if fuel system hit (Infrequently; Greatly Impairing) 15 3) Physical Complication: High Maintenance Engine, Noted for Overheating Problems (Frequently; Slightly Impairing) Disadvantage Points: 45 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 CB Radios were common as common in the seventies as cell phones are now, I still have one actually, backs up the cell phone on the highway. magnetic mount antenna and cigarette lighter adapter Quote Link to comment Share on other sites More sharing options...
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