AlHazred Posted June 6, 2011 Report Share Posted June 6, 2011 I'm working up some stuff for a low-fantasy campaign and I figured I'd use the alchemy system from the old Darklands computer game, released by Microprose in 1992. (I might port the Saint system over as well, but one step at a time.) I was shocked, shocked, to find out that it apparently hasn't been posted to the Boards! Has anyone ported this? If not, I might try my hand at a conversion. Quote Link to comment Share on other sites More sharing options...
AlHazred Posted June 7, 2011 Author Report Share Posted June 7, 2011 Worked this up last night as a preliminary set of ideas, and thought I'd drop it on here for feedback. I haven't worked up the Active Points for any of them yet, so I'm not sure what the Alchemy Roll penalties will be yet. Quote Link to comment Share on other sites More sharing options...
Savinien Posted June 16, 2011 Report Share Posted June 16, 2011 Re: Darklands (Microprose, 1992) Alchemy [6E] I've never heard of this, but I'm extremely interested in Alchemy game mechanics. Quote Link to comment Share on other sites More sharing options...
Thag13 Posted June 25, 2011 Report Share Posted June 25, 2011 Re: Darklands (Microprose, 1992) Alchemy [6E] as I am starting to run a fantasy Hero game...I would be quite interested in this. Quote Link to comment Share on other sites More sharing options...
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