Enforcer84 Posted May 24, 2012 Report Share Posted May 24, 2012 FLATMAN Val Ventura Val Char Cost Roll Notes 15 STR 5 12- Lift 200.0kg; 3d6 [1] 15 DEX 15 12- OCV: 5/DCV: 5 25 CON 30 14- 15 BODY 10 12- 15 INT 5 12- PER Roll 12- 11 EGO 2 11- ECV: 4 13 PRE 3 12- PRE Attack: 2 ½d6 12 COM 1 11- 10 PD 7 Total: 10 PD (5 rPD) 10 ED 5 Total: 10 ED (5 rED) 4 SPD 15 Phases: 3, 6, 9, 12 10 REC 4 80 END 15 45 STUN 9 Total Characteristic Cost: 126 Movement: Running: 6"/12" Leaping: 3"/6" Swimming: 2"/4" Cost Powers END 13 Big Fist Attack: Hand-to-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-½) 2 20 Elastic Momentum Absorption : Knockback Resistance -10" 0 30 Elastic Body: Elemental Control, 60-point powers 30 1) Bouncing Missiles: Missile Deflection (Bullets & Shrapnel), +3 OVC with Deflection, Missile Reflection, Adjacent Hex (+½) (51 Active Points) 0 45 2) Elasticity: Stretching 10", Reduced Endurance (0 END; +½) (75 Active Points) 0 30 3) Hard to Hurt: Physical Damage Reduction, Resistant, 75% (60 Active Points) 0 15 4) Mallable Flat Body: Desolidification , Reduced Endurance (0 END; +½) (60 Active Points); Cannot Move through Solid Objects (-½), Doens't work vs Area Affect Attacks (-½) 0 7 5) Planar Invisibility: Invisibility to Sight Group , No Fringe, Reduced Endurance (0 END; +½), Difficult To Dispel (x4 Active Points; +½) (60 Active Points); Can't Move (-2), Requires correct facing from his target (-1) 0 12 6) Wrap-up: +40 STR, Reduced Endurance (0 END; +½) (60 Active Points); Limited Power: Only for Grabs/Holds - doesn't do damage (-1), No Figured Characteristics (-½) 5 Resilience: Damage Resistance (5 PD/5 ED) 0 Skills 10 +2 with HTH Combat 3 Deduction 12- 9 Forensic Medicine 15- 3 Paramedic 12- 3 Research 12- 3 Scientist 2 1) SS: Astrophysics 12- (3 Active Points) 1 2) SS: Mathematics 11- (2 Active Points) 2 3) SS: Physics 12- (3 Active Points) 2 4) Science: Chemistry 12- (3 Active Points) 3 Systems Operation 12- Total Powers & Skill Cost: 248 Total Cost: 374 200+ Disadvantages 15 Distinctive Features: Flat, Man: Concealable, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses 15 Secret Identity: Dr Ventura: Frequently (11-), Major 10 Flat: Frequently, Slightly Impairing 20 Code Against Killing: Common, Total 20 Responsible, self sacrificing: Common, Total 5 Reputation: Second Stringer Hero, Sometimes (8-) 89 Experience Points Total Disadvantage Points: 374 Background/History: From http://marvel.wikia.com/Val_Ventura_(Earth-616) Dr Ventura was a mutant who could stretch his body to great lenghts. As Flatman, he acted as the deputy leader of the Great Lakes Avengers, an unauthorized division of the regular Avengers superhero group that watched over the Wisconsin area. He was also a scientist, well versed in astrophysics as well as various other fields. While his powers may not have been impressive, his mind was, with the exception of occasionally forgetting which name the team was going by. Called the "2D Avenger", his primary role included long-ranged rescues and helping the team solve crimes with his extensive knowledge of fashion which he was reported to have "studied in college". He was able to identify a women's shoes and describe them in detail, while later rescuing a man and referring to him as "sailor", leading his team to question his sexuality. Personality/Motivation: Heroic man seeking respect. Powers/Tactics: A slightly more limited version of Mr. Fantastic Appearance: Regularly appears as an average looking man with slightly graying-at-the-temples brown hair. When he activates his powers he flattens out to about 2 inches in thickness. He wears a costume conspicuously similar to Reed Richards original fantastic four outfit. Quote Link to comment Share on other sites More sharing options...
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