shadowcat1313 Posted October 29, 2003 Report Share Posted October 29, 2003 Has anybody done any work on advanced construction materials for vehicles in the Hero system? various versions of Traveller and GURPS have covered this, but is there anything in HERO for this Heres a couple of rough ideas I've been tinkering with Hull Construction:[Hardened Steel assumed to be standard] Planetoid Hull: +10 Body, +10 Def, ½ Cost, cannot enter atmosphere Buffered Planetoid Hull: +15 Body, +15 Def, 2/3 Cost, cannot enter atmosphere Both planetoid hulls can have armor added, but get no bonuses for hull type, or for interior design They also cannot be equipped with stealth hulls. Advanced Hull Material I[ Titanium Alloy]: +1 Body/+1 Def Advanced Hull Material II [Light Composite]: +2 Body/+1 Def Advanced Hull Material III [Composite Laminate]: +2 Body/+2 Def Advanced Hull Material IV [Crystal Iron]: +5% Body/+3 Def, can add thermal superconducting armor Advanced Hull Material V [superdense]: +10% Body/ +4 Def, can add tsa Advanced Hull Material VI [bonded Superdense]: +20% Body, +8 Def, can add tsa Advanced Hull Material VII [Coherent Superdense]: +25% Body, +12 Def, can add tsa Advanced Hull Material VIII [Living Metal]: +15% Body, no tsa, regenerates 1 Body per Hour, *3 Cost Advanced Hull Material IX [biomechanical]: Standard Body, regens 1 body per Day, *2 Cost Quote Link to comment Share on other sites More sharing options...
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