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Advanced Construction Materials for Vehicles


shadowcat1313

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Has anybody done any work on advanced construction materials for vehicles in the Hero system?

 

various versions of Traveller and GURPS have covered this, but is there anything in HERO for this

 

Heres a couple of rough ideas I've been tinkering with

 

Hull Construction:[Hardened Steel assumed to be standard]

Planetoid Hull: +10 Body, +10 Def, ½ Cost, cannot enter atmosphere

Buffered Planetoid Hull: +15 Body, +15 Def, 2/3 Cost, cannot enter atmosphere

Both planetoid hulls can have armor added, but get no bonuses for hull type, or for interior design

They also cannot be equipped with stealth hulls.

 

Advanced Hull Material I[ Titanium Alloy]: +1 Body/+1 Def

Advanced Hull Material II [Light Composite]: +2 Body/+1 Def

Advanced Hull Material III [Composite Laminate]: +2 Body/+2 Def

Advanced Hull Material IV [Crystal Iron]: +5% Body/+3 Def, can add thermal superconducting armor

Advanced Hull Material V [superdense]: +10% Body/ +4 Def, can add tsa

Advanced Hull Material VI [bonded Superdense]: +20% Body, +8 Def, can add tsa

Advanced Hull Material VII [Coherent Superdense]: +25% Body, +12 Def, can add tsa

Advanced Hull Material VIII [Living Metal]: +15% Body, no tsa, regenerates 1 Body per Hour, *3 Cost

Advanced Hull Material IX [biomechanical]: Standard Body, regens 1 body per Day, *2 Cost

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