Jkeown Posted November 12, 2003 Report Share Posted November 12, 2003 So this is only a little derivative... but my players enjoy a little creative plagiarism... Knights of Thundai The Knights of Thundai are a quasi–monastic secret order that seeks out and extinguishes traces of evil and oppression in the Galaxy. They have a space station somewhere in the Expanse, but are not tied to the Exodite Council in any way. They recruit from promising armsmen, wizards and revolutionaries. Frequently, they involve themselves in corporate activities in defense of common folk on planets where the Council’s edicts are taken less seriously by Great Houses whose aim is more toward profit than simply doing what is right. Any race is eligible for membership, though humans far outweigh all other species, and are closely followed by Elowan and Goblins. They frequently develop psionic or magical powers, normally defensive or persuasive talent. These talents are always employed in the defense of others, and never to the benefit of the knight himself. A favorite technique resembles the Zoish alcoholic immunity. Well-known Thundai include Raker Parhoon the Pirate and Raggablat, a small, green, pointy-eared fellow. Ability Cost +5 DEX 15 +3 CON 6 +3 EGO 6 +5 PRE 5 Energy Blade Fencing (30pts of manuvers 30 and Skills) Combat/Penalty Skill Levels (8pts worth) 8 KS: Thundai Code 11- 2 KSs (4 pts worth) 4 PS: Mixology 11- 2 WF: Common Melee Weapons, Force Sword 3 Disdavantages Value Code of Honor (Common, Total) 20 Total Cost of Package 61 Quote Link to comment Share on other sites More sharing options...
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