I have been having trouble, lately, deciding whether to use Linked or Unified for certain powers - ones which require, as a result of their special effect, two power effects simultaneously. Can you clarify how they should be used? Examples below:
1. An attack power that does damage upfront (like a Blast 5d6) and has a percent chance to inflict a 'status condition' (like Flinched, say, as a Drain DCV). Is the Drain Linked to the Blast, because the effect of the Drain can only occur at the point of successful Blast attack (regardless of how you determine the "percent chance")?
2. An attack power that does damage over time (like a Blast 1d6+1, Damage Over Time), the amount of damage inflicted then heals the attacker (Healing, Uncontrolled?; Level Dependent on Damage Done by Blast?). Is the Healing Linked to the Blast, Unified with the Blast, or could there be some other Conditional Limitation Only Works Near Target Affected By [blast, Damage Over Time] after making the base Healing power Constant? Would it still need to be Linked, in addition?
3. A piece of equipment: the PokeBall, which the forums recently agreed would be built as (a pretty probably-not-legal-and-complicated) Entangle with Backlash plus Extra Dimensional Movement, UAA*. Is it a Compound Power because it's a piece of equipment? Or are the powers Linked/Unified, regardless of the Focus limitation?
*To clarify this power, the Extra Dimensional Movement transports the target into, what is essentially, an extra dimensional Entangle. If the target can break out of the Entangle, they are freed from the Extra Dimension and placed back in their Dimension of origin. If they cannot, as a result of Backlash, they are trapped in the Extra Dimension.
Question
whitekeys
I have been having trouble, lately, deciding whether to use Linked or Unified for certain powers - ones which require, as a result of their special effect, two power effects simultaneously. Can you clarify how they should be used? Examples below:
1. An attack power that does damage upfront (like a Blast 5d6) and has a percent chance to inflict a 'status condition' (like Flinched, say, as a Drain DCV). Is the Drain Linked to the Blast, because the effect of the Drain can only occur at the point of successful Blast attack (regardless of how you determine the "percent chance")?
2. An attack power that does damage over time (like a Blast 1d6+1, Damage Over Time), the amount of damage inflicted then heals the attacker (Healing, Uncontrolled?; Level Dependent on Damage Done by Blast?). Is the Healing Linked to the Blast, Unified with the Blast, or could there be some other Conditional Limitation Only Works Near Target Affected By [blast, Damage Over Time] after making the base Healing power Constant? Would it still need to be Linked, in addition?
3. A piece of equipment: the PokeBall, which the forums recently agreed would be built as (a pretty probably-not-legal-and-complicated) Entangle with Backlash plus Extra Dimensional Movement, UAA*. Is it a Compound Power because it's a piece of equipment? Or are the powers Linked/Unified, regardless of the Focus limitation?
*To clarify this power, the Extra Dimensional Movement transports the target into, what is essentially, an extra dimensional Entangle. If the target can break out of the Entangle, they are freed from the Extra Dimension and placed back in their Dimension of origin. If they cannot, as a result of Backlash, they are trapped in the Extra Dimension.
Thanks
Link to comment
Share on other sites
1 answer to this question
Recommended Posts