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Jason S.Walters
Hero Games is proud to announce that we will be launching a Kickstarter project in May to create a new core Fantasy Hero book. Like Champions Complete, Fantasy Hero Complete will be a 240 page, moderately priced black & white soft-cover paperback. It will also be a stand-alone product containing all of the rules necessary to play Fantasy Hero with no other book required. FHC will include spells, monsters, magic items, and a sample dungeon delving adventure in addition to all of the Skills, Perks, Powers, and Complications relevant to the fantasy genre. Experienced players will find it to be a handy, easy-to-use addition to their Fantasy Hero library, while new players will be able to sit down with a copy, create characters, and start having fun!
 
Fantasy Hero Complete will be written by veteran Hero System author Michael Surbrook, with an original cover by Sam Flegal and interior layout by Ruben Smith-Zempel. With thirty years of play behind it, our goal is to include everything Fantasy Hero gamers need, and nothing they don't. New players will love the unmatched freedom of the Hero System, which allows them to create and play exactly the hero they imagine. Longtime fans will appreciate a tight, concise new approach, presenting the full game system at a fraction of its former length.
 
We haven't decided on what the stretch goals for this project will be. Some possibilities include an expanded setting to accompany the sample dungeon, reprints of the Hero System Grimoire or Hero System Bestiary, special dice, or even an entirely new fantasy supplement! We would very much like your input before we decide. So feel free to go over to the Hero Boards and let us know what you would like to see in terms of content, stretch goals, and backer tiers for Fantasy Hero Complete!

Jason S.Walters
Hero Games is proud to present the first adventure for Fantasy Hero by Kestrel Arts: The Lost Castle! Long ago a mad king built a fantastic complex to survive in case of disaster beneath his castle. Eventually the king's madness caused the once-rich kingdom to falter and in time it simply faded away, yet another of the lost human kingdoms long ago when the elves ruled. When adventurers stumble upon the ruins, there's much more than meets the eye.
 
The Lost Castle is a Fantasy Hero adventure for 4-8 characters no more than 1000 points total, combined.

Jason S.Walters
SUPER SORCERY GOES GALACTIC
Earth is not the only world with mystics and magic. Spells of the Devachan reveals a wider cosmos of spirits and sorcery:
 
• More than 30 spells of thaumaturgy, the light-show magic used by comic-book super-mages. Most are new. A few spells from past HERO System publications are revised for 6th Edition.
 
• A new setting and background for thaumaturgy. Mystics of many worlds join the occult society called the Devachan, ready to become allies and mentors for human super-mages.
 
• A new treatment of astral projection and the Astral Plane, the mystic dimension that connects all worlds and realms of existence — now revised for 6th Edition and expanded to include interstellar travel.
 
• Plus glimpses into the spirit realms of several alien species, with wonders and perils of their own.
 
Welcome to the Sorcerer’s Galaxy — because one Mystic World isn’t enough.

Jason S.Walters
Earth is not the only world with mystics and magic. Spells of the Devachan reveals a wider cosmos of spirits and sorcery:
 
• More than 30 spells of thaumaturgy, the light-show magic used by comic-book super-mages. Most are new. A few spells from past HERO System publications are revised for 6th Edition.
• A new setting and background for thaumaturgy. Mystics of many worlds join the occult society called the Devachan, ready to become allies and mentors for human super-mages.
• A new treatment of astral projection and the Astral Plane, the mystic dimension that connects all worlds and realms of existence — now revised for 6th Edition and expanded to include interstellar travel.
• Plus glimpses into the spirit realms of several alien species, with wonders and perils of their own.
 
 
Welcome to the Sorcerer’s Galaxy — because one Mystic World isn’t enough.
 
Uses the 6th Edition of the HERO System. Available soon here at Hero Games!

Jason S.Walters
Not content to rest after completing Larger Than Life, Michael Surbrook has just finished up Ghosts, Ghouls, and Golems. This HERO System sourcebook for the supernatural covers all the classic creatures: ghosts, vampires, werewolves, and zombies; but also mentions ghuls, golems, the wendigo, Jack the Ripper, and a few modern monsters, such as the internet meme Slender Man. Each chapter covers a specific creature in detail, looking at its origins, history accounts, and world-wide representation. This is followed up by several character sheets, often present a ’traditional’ and ‘cinematic’ version of the creature, as well as a more detailed unique representation (the section on vampires, for example, presents Count Dracula in all his glory!).

Jason S.Walters
As the name suggests, this upcoming book by Michael Surbrook will be a collection of martial artists. They will be divided by power level (Real World, Cinematic, and so on), and will represent a wide range of cultures and fighting styles. Although most meant for Ninja Hero campaigns, the characters in FOF can also be used in other genres as well, such as Fantasy Hero, Pulp Hero, Dark Champions, Champions, and Galactic Champions. And if that’s not enough, the book will also contain write ups of various fictional fighting styles.

Jason S.Walters
Like many of you, I was deeply saddened to learn of the passing of author and game designer Aaron Allston, who collapsed yesterday during an appearance at VisionCon in Springfield, Missouri and died shortly thereafter. His death effects me on both a personal and professional level. On a personal level, he a gentleman in the literal sense of the word: a gentle-man with whom it was always a pleasure to speak. I also admired his work: The Circle/M.E.T.E. Was one of my favorite roleplaying supplements as a teenager, and I also fondly remember Autoduel Champions. (I mean: who doesn't? It ruled.) On a professional level, as the current president of Hero Games I mourn the loss of one of the creative giants of the Hero System and a driving force behind the modern versions of Champions.
 
So so long Aaron: see you in the great dealer's room in the sky. I can't wait to hear about your current projects when I get there.
 
Jason Walters, President Hero Games

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