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Jason S.Walters
Power For Sale
 
A billion dollars, legal immunity, and a Nobel Prize. That’s the supervillain Red Giant’s price to reveal the secret of the Dynatron — his miracle machine that can give anyone super-powers. Nobody’s met his price… yet.
 
For a mere half-million, you can step into the Dynatron and receive super-powers yourself. Lots of people take this offer: Gangs and governments who want super-thugs and super-soldiers; would-be villains in search of origins; established supervillains hoping for power-ups. Won’t you join the list of satisfied customers?
 
Here’s what you get in the 47-page supplement Shared Origins: The Dynatron:
 
* Background and game mechanics for the Dynatron — the Instant Origin Machine!
 
* Nine sample villains who gained their powers from the Dynatron, from the out-of-his-depth Mob enforcer Orb to the city-freezing Fimbulwinter. Each character comes with a complete character sheet, background, story seeds, and a full-color illustration.
 
* One sample hero, ready to play or use as an NPC.
 
* The story of how Red Giant invented the Dynatron, and the consequences for him and his first supervillain team, the Rainbow Cartel.
 
* A brief discussion of “Power Vendors” as reusable sources of super-powered characters, with four additional examples of this origin story.
 
* A look at the practical difficulties of selling super-powers and owning the most valuable machine in the world.
 
Uses HERO System 6th Edition or CHAMPIONS Complete.
 
THE SHARED ORIGINS SERIES
 
This series of mini-supplements for CHAMPIONS provides "Origin Stories" that players and GMs can use for many different characters. Coming up with character origins is work; reusable origin gimmicks help you spend more time on character backgrounds and motivations and less time explaining why heroes and villains have super-powers in the first place. Shared origins can also tie characters together and create story hooks.
 
Each supplement supplies background information and game mechanics for one shared origin story, a ready-to-play sample hero, and a selection of sample villains. Supplements stand alone to make it easier to plug the sample characters and origin story into your own superhero setting.

Jason S.Walters
Hero Games presents Adventures In Monster Hunting, features six scenarios for the MHI RPG. Each of them is relatively simple and straightforward, perfect for new GMs and players to cut their teeth on but still plenty of fun for experienced GMs and players. They are:
 
>The New Kids In Town, in which the PCs go into the field for the first time and find themselves taking on a nest of wererats
 
>Gimme That Old One Religion, which pits the PCs against a cult that worships the Old Ones and is secretly controlled by a powerful necromancer named Vincent Scarlatti;
 
>Bewitched, Bothered, And Bewildered, in which Scarlatti lures the PCs into a trap to try to get rid of them, while simultaneously attacking a local MCB facility to “recruit” monsters held captive there;
 
>The Devil And The Deep Blue Sea, which puts the PCs in the middle of an occult war between Scarlatti and Lucinda Hood;
 
>Soul Man, in which a grieving daughter asks the PCs to rescue her father’s soul from an oni, but who in truth has far more sinister motivations; and
 
>Journey Of The Sorcerer, in which Vincent Scarlatti uses a powerful new body to try to complete a major summoning ritual before the PCs can stop him.

Jason S.Walters
Hero Games is proud to present a supplement for Pulp Hero, Champions, and Dark Champions by Blackwyrm Publishing that is... Larger Than Life!
 
Heroes, villains, legends … the folklore of America features all of this and more. In this volume you can find pirates and soldiers, lumberjacks and steel drivers, mountain men and lawmen, cowboys, Indians, inventors, and eccentrics. All of whom are just waiting to be included in your campaign! And don’t let the time period fool you, just because these characters existed in the 18th and 19th Centuries, doesn’t mean you can’t use them in your Pulp Hero, Champions, Dark Champions, or even Star Hero campaigns! After all, these characters are Larger Than Life!
 
Larger Than Life features 20 archetypes, ranging from Blackbeard the Pirate to the man who invented the 20th Century: Nikola Tesla. In addition, there are a total of 24 full character sheets, each with a detailed history and description of the character in question. But that’s not all! You also get over 120 biographies of other people related to each archetype, as well as famous ocean-going ships, famous outlaw gangs, Paul Bunyan’s entire logging gang, and other historical trivia. Each archetype also comes with at least one template, allowing you to build your own version of that archetype. So what are you waiting for? Dive in and start discovering those tidbits of American history you never new existed. But watch your step, because after all, these characters are… Larger Than Life!
 
Larger Than Life! is a 240 page, black-and-white paperback written by veteran Hero Games author Michael Surbrook.

Jason S.Walters
A new version of Hero Combat Manager has been uploaded into the system: V1_0_4. If you have already purchased Hero Combat Manager, you can download the new version from your client area. Also, if you have a previous version of Hero Combat Manager, you should uninstall that version. There is a folder in called Uninstaller which contains a Uninstaller.jar file. If you are not sure what to do go to http://davidtannen.com/role-playing-games/hero-combat-manager/faq

Jason S.Walters
Every Fantasy Hero campaign needs magical treasures for adventurers to find. This new series from G Elkins Productions contains information on just such treasures.
 
Cloaks & Robes: Every adventurer wants to have that special garment to help them in their adventures. Here you will find over 30 items to add to your Fantasy Hero campaign. From the famous Cloak of Invisibility or the Cloak of Winter to the wizards’s favorite Robe of Spell Protection.
 
The ZIP file includes the PDF and Hero Designer files.

Jason S.Walters
Hero Games is proud to present a supplement for Champions by Dean Shomshak
 
There's a thin line between genius and EVIL!
Sky-Q is such a good "smart drug," it's a shame it's illegal. Users gain an hour of better memory and concentration -- followed by fatigue, irritability, and other unpleasant side effects. A few steady users gain much more: They master exotic sciences and invent radical new technologies. On the other hand, they develop bizarre, megalomaniac obsessions and become supervillains! Some of them are loopy "theme gadget" criminals. Others are rather less funny.
 
Here's what you get in SHARED ORIGINS: SKY-Q:
 
* Background and game mechanics for Sky-Q, the smart drug that works too well.
 
* Four sample villains who gained their powers from Sky-Q, from the farcical Mushroom Master to the monstrous Izverg. Each character comes with a complete character sheet, background, story seeds, and full-color illustration.
 
* One sample hero, ready to play or use as an NPC.
 
* A brief discussion of "Origin Substances" as reusable explanations for characters gaining super-powers, with three additional examples of this classic origin story.
Uses HERO System 6th Edition or CHAMPIONS Complete.
 
THE SHARED ORIGINS SERIES
 
This series of mini-supplements for CHAMPIONS provides "Origin Stories" that players and GMs can use for many different characters. Coming up with character origins is work; reusable origin gimmicks help you spend more time on character backgrounds and motivations and less time explaining why they have super-powers in the first place. (Shared origins can also tie characters together and create story hooks.) Each supplement supplies background information and game mechanics for one shared origin story, a ready-to-play sample hero, and a selection of sample villains. Supplements stand alone to make it easier to plug the sample characters and origin story into your own superhero setting.

Jason S.Walters
Hero Games is proud to present a supplement for Champions by G Elkins Hero System Products: Villain Codex Vol I – Mutant Conflict.
 
The war has begun pitting Homo Sapien against Homo Superior. The hatred was inevitable, the destruction will be inevitable. Will the world survive, will anyone survive, can you hope to survive the Mutant Conflict.
 
An 85-page old fashion organization book, complete with printable cardstock miniatures.

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