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Jason S.Walters

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Jason S.Walters last won the day on November 2 2019

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About Jason S.Walters

  • Rank
    Hero Games CEO
  • Birthday 02/01/1970

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  • Website URL
    http://www.midianranchblog.blogspot.com

Profile Information

  • Biography
    Jason S. Walters is an author, essayist, and publisher best known for running Indie Press Revolution (IPR), a distributor of micro-published roleplaying games. He is also one of a small group of investors that purchased Hero Games in 2001, and serves as its general manager. After owning a San Francisco bike messenger service for 15 years, he and his wife Tina moved to Midian Ranch: a homestead near the town of Gerlach, Nevada. It is also the location of IPR’s warehousing complex. They have a daughter with Down syndrome named Cassidy and animals too numerous to mention.
  • Occupation
    Bookseller, publisher, warehouseman and author

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  1. Evilution Unchained is a three act mystery adventure that takes the heroes throughout the city to solve a series of high profile kidnappings. Heroes will hunt for clues on nine fully detailed color maps to discover a horrific plot that threatens the entire campaign city. Also, the heroes will meet a fresh batch of supervillains as they try to solve the mystery of Evilution Unchained. This adventure is fully compatible with Champions Complete and the Hero System Sixth Edition rule books. Now only $13.00! What's Inside: This 144 page full-color adventure book includes a 48 page adventure along with supporting cardboard heroes, top-down tokens and nine maps to cut and paste together for exploring or combat. Included PDF and Hero Designer Files.
  2. New from Tiger's Eye Media Are you tired of your agents having inferior weapons? Tired of your lackeys falling like flies to the superheroes of the world? Tired of those dim witted Until agents having better equipment than your agents? Then you have come to the right place here at TITechCorp we are dedicated to creating the best weapons, armor and other equipment money can buy. So stop by today and pick up the latest addition to our line. Today we’ve added some power batons and awesome jet packs & wings to out lines. And remember your satisfaction is guaranteed or we won’t see you again. Small list of equipment to add to your Champions campaign includes Hero Designer files.
  3. New from Tiger's Eye Media. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their entry as with those in out S.I.D.s Report. The known history and abilities all will be given. This is a series of small products that will introduce new villains and heroes for you campaign. This installment will introduce a new villain – Warbird. This individual is an armored individual that uses a winged backpack for mobility. He also carries twin pistols that are capable of penetrating the toughest armor and take down the tough individuals as well. This 7 page PDF includes Hero Designer files & printable cardboard miniature.
  4. Need adversaries for you Star Hero campaign? Here you will find 2 new groups to add to your campaign. The Mirlons, a robot race determined to destroy all living creatures. The Qitarti are a powerful psionic race that has more knowledge than any other race in the universe. Both of these can easily be added into any ongoing campaign for new and unique twists for the campaign. Some of this material was originally presented in The Mind’s Eye Volume I Includes a 57 page PDF and Cardboard Miniatures
  5. Thank you guys! These were all really good suggestions. I'll think about them and see what I can manage, practically speaking. Jason
  6. Everyone, Thank you for letting me know the existing version of Champions Villains Two: Villain Teams Character Pack was incomplete. I believe I've fixed this now, and you can feel free to re-download a copy from your client area as needed. Jason Walters, Publisher
  7. Hi guys! I'm planning out our next Bundle of Holding project, and I wanted to pick your collective brains about something which involves the history of Hero Games. As many of you know, I've been working steadily with the help of Allen Varney of Bundle of Holding to get everything that has ever been created in print by Hero Games going all the way back to its beginnings scanned and made available in electronic form. The next step in this process involves the old Adventurers Club magazines. I envision of B of H project that includes all the issues of it, Digital Hero, maybe some issues of Steve Jackson Games' old magazine Space Gamer. (I've worked with SJG on B of H project before), and maybe even the 67 issues Haymaker! should be included? Here are my questions: 1) How many issues of Adventurers Club were actually released? I've got a bunch of them here in my office, but certainly not all - and I'm unsure of what the last issue actually was. 2) Was there Hero System material published in Space Gamer, or just reviews *of* Hero System products in Space Gamer? I never subscribed to it, and it's hard to tell given the information available on the internet. (Maybe there were just reviews?) 3) In your opinion, should I contact John Desmarais about including Haymaker! in this project - and possibly about making it more widely available to gamers in cooperation with Hero Games? (If you are, in fact, John Desmarais please feel extra free to comment!) Jason Walters, Publisher
  8. In the sixties the United States Government approved the funding for two new agencies due to the rise of costumed criminals. The first agency (Special Target Reconnaissance, Investigation, Policing, Espionage Service; aka STRIPES) was placed under the authority of the Department of Justice. While the second (Special Target Attack Response Squads; aka STARS) was placed under the supervision of the Department of Defense. Both agencies are tasked with protecting the United Stats from the rise of “Super Threats”. Provided in STARS and STRIPES A history of each organization two agents (one from each) 8 different gadgets
  9. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help. This is a series of small products that will introduce new villains and heroes for you campaign. This installment will introduce a new organization IMP. This organization is a group of assassins that have assassinated individuals all over the world. This organization is made up of 8 slightly crazy individuals. This material was originally presented in Villainy Codex III – Send In The Clowns Includes Hero Designer files & printable cardboard miniatures.
  10. LIMITED TIME DISCOUNT: In celebration of this book's half-year anniversary, there's a 33% off discount on this book for the next two weeks, currently available through Tenfold's Discord server! Just use this Discord server invite link (https://discord.gg/3Xf65zG) to join and get access to this discount until the end of the month!
  11. It's back! From April 2017, this revived Champions 4E Essentials Bundle of Holding offer (a Core Collection and Bonus Collection) brings you nearly thirty PDF rulebooks, supplements, and adventures from the nigh-lengendary Fourth Edition (1989-2001) of Champions. Additionally, ten percent of payments (after gateway fees) will be donated to the pandemic-related charity, Heart to Heart International, which is delivering medical equipment to health care workers on the front lines in the Covid-19 pandemic.
  12. We've completed fulfillment to Kickstarter backers, and print copies of Ron Edward's Champions Now are now available for purchase by the general public. Forty years ago, Champions: the Super Roleplaying Game was inspired by off-the-leash newsstand comics full of weird and headstrong creators. No one knew where a story was going, and what “heroic” meant changed constantly. That’s why it was the first role-playing game to hand you and a few friends a creative studio, rather than a constructed genre package. This book presents an exploration of those first-generation texts as envisioned and redesigned by Ron Edwards, long-time Champions player, co-founder of the Forge, publisher at Adept Press, and author of diverse role-playing games. It contains all of the rules you need to create and play any hero and villain you can think of, procedures for the Now so your play-experience is a cutting edge rather than a railroad; and a nonstandard, in-depth examination of superhero comics informed by professionals and insiders. Like the original game, this one isn’t a setting or a quantitative breakdown of a genre. It’s for your own superhero comics experience. However you want it! Silly or not silly, cool or not cool, retro or contemporary, appropriate or inappropriate, safe or edgy, relevant or not relevant. Never mind what some franchise pays for, what a fanbase demands, or what the experts pontificate about. This is your studio. Let’s see what you make with it! Zip file includes PDF, MOBI, and ePUB versions of the book, as well as a character sheet.
  13. Champions: The Super Role Playing Game (4th edition) is now available POD in black-and-white softcover on RPGNow.
  14. The Hero System Book of Templates is now available POD in black-and-white softcover on RPGNow.
  15. Originally published in 1989, we've converted high quality scans of the classic Champions: The Super Role Playing Game (4th edition) into a print-on-demand format on DriveThruRPG. They don't have the sharpest production quality when compared to a modern book, but they're completely legible and suitable for use by game masters and players alike.
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