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Jason S.Walters

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Jason S.Walters last won the day on November 2

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About Jason S.Walters

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    Hero Games CEO
  • Birthday 02/01/1970

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    http://www.midianranchblog.blogspot.com

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  • Biography
    Jason S. Walters is an author, essayist, and publisher best known for running Indie Press Revolution (IPR), a distributor of micro-published roleplaying games. He is also one of a small group of investors that purchased Hero Games in 2001, and serves as its general manager. After owning a San Francisco bike messenger service for 15 years, he and his wife Tina moved to Midian Ranch: a homestead near the town of Gerlach, Nevada. It is also the location of IPR’s warehousing complex. They have a daughter with Down syndrome named Cassidy and animals too numerous to mention.
  • Occupation
    Bookseller, publisher, warehouseman and author

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  1. From Hall of Champions HERE. The Creator's Goals: Make the character sheet less arcane. All the abbreviations can be mind-boggling to a HERO novice. Make it eye-pleasing with more open space and hopefully better organization. Tune it for maximum compatibility with HERO Designer. *Let me know if I can improve this result to better meet these goals. How to use the HERO Designer export; Add the new Adobe Form export format to HERO Designer. Export the completed character to a folder with a copy of this PDF. You should name the PDF the same as your character name (including spaces, etc.). Double click the .XFDF file exported from HD. (If it can’t find the PDF, select ‘locate’ and select this PDF.) (You may have to ‘allow’ this file on the import AND when Adobe opens.) At this juncture the PDF chosen will be filled in with the output from HERO Designer. How to use the PDF; You should skip printing page one to save ink and trees. Of course, this sheet works great interactively on tablets or laptop screens. The character portrait will not export via the XFDF file. You must select the Portrait field on the PDF and upload an image. It will resize the image to fit in the field. The Senses field is not populated. You must type in your notes here. I suggest simple summaries as the full senses are listed under Powers. The powers lists are broken into two sections. The first section is for powers 1 – 10. The second section is for powers 11+. You may want to tweak out the powers list in HERO Designer for best/desired results. If all your powers fit in section one, you don’t need to print section two. The form’s Reset Form button clears all fields except the image. This button does not print. The Background, Tactics and Campaign Use sections print (if included) in the Character Info field of the PDF. (…the “front” page of the character sheet) The last sheet is a “Combat Sheet” for easy reference. The Vitals Tracker is a handy place to keep track of injury/expenditures (via pencil…). The Armor Worn section must be filled out manually. The Current, Effect and Statuses (check boxes) must also be filled out manually. CSLs print first, then Maneuvers, sharing a field. Interesting Things of Note; Currently this only works for the Deluxe Character Sheet by TreChriron. However, any enterprising HEROPhile could modify it to suit their own form-fill PDF. I encourage you to do so! (permission granted!) Some outputs print odd characters. I tried to include a “rewrite” section to handle this but something odd might slip through. When you double click the XFDF file it might throw an error. Please report this to me with a copy of the output file so I can account for the new odd character in the programming (re: arcane ritual). Any other oddities, crashes, errors or strange supernatural calamities occurring while using this export format can be reported to me for resolution. All purchasers will receive updated versions at no charge.
  2. New from Hall of Champions. A staple of superheroic fiction is the master supervillain trying to take over the world. What happens when the master supervillain SUCCEEDS?
  3. New From Hall of Champions. The HERO System may look intimidating, but in reality it's a tight core system with a lot of options. This guide will help demystify all of the options!
  4. A Task Force adventure. Sage, his team-mates, and Biomaster have been abducted by the Varanyi on the accusation that he plotted to kill his uncle the Sh'Garothayn and father the Heir Presumptive to the throne. Can his team-mates uncover the truth behind what actually happened before they arrive at the Varanyi homeworld?
  5. New From Steve Long! Are your characters so tough and powerful that even the expanded Damage Class Table from the Advanced Player’s Guide isn’t enough for them? Well, have no fear! This set of Expanded Damage Class Tables covers up to 140 Damage Classes and +3 worth of Advantages! Now you can really smash evil!
  6. New from Steve Long! This PDF includes the Super-Skills from Dark Champions, converted to the HERO System 6th Edition rules. It also includes a few new Super-Skills to make your action heroes even more awesome!
  7. More 1980's... with superheroes! Follow the continuing adventures of the Dallas/Fort Worth superhero team TASK FORCE from 1988 until 1992, their triumphs, and their tragedies. Contains updated character sheets for all team members suitable for use in Champions Fifth Edition (revised), more background information, and even GM Vault Info that in some cases even the characters don't know yet!
  8. New from Hall of Champions! This installment of Forgotten Enemies 6th edition includes stats for Jabberrock, Necros, Pumpkin Jack, The Buffalo will be given including Hero Designer files & printable cardboard miniatures.
  9. New from Hall of Champions. The 1980's... with superheroes! The TASK FORCE: Season One Sourcebook details the beginning of the Dallas/Fort Worth area superhero team TASK FORCE and its heroes. This sourcebook contains the list of applicable stories from the main story archive, character sheets (for Champions 5th Edition Revised) for beginning versions of each character and villains unique to this setting, and fleshes out details concerning the broader Champions Universe which have not been previously covered.
  10. New From Hall of Champions! Welcome to the illustrious world of Tenfold. Here, you will find the beginnings of a world filled with magical races, idiosyncratic elements, and plentiful factions locked in an ever-changing yet never-ending conflict for the fate of the world. This is primarily intended to be a basic set of details for the world at large, not a detailed adventure guide. Adventure guides will come in their own productions, but this should be a good starter to aid those productions for campaigns set in this world. Additionally, for those who wish only a high-level world to go from without those details, this book should do admirably. Adventures await you in the world of Tenfold. Fare well.
  11. New from Hall of Champions. The world of Terra Prime is one of conflict and contrast. A world that has been forever and irreversibly changed by a mystical calamity that the Nazi regime caused during the second World War which fused together different realities. It is our modern day world, but The Arrivals now call Terra Prime home; Elves, Dwarves, Orcs and more live side by side with humanity. High Magic has returned with the coming of The Arrivals, and has forever changed life as we know it. This fusing of realities also acted as a beacon to the denizens of the multiverse who now seek to conquer, control, or destroy Terra Prime. Terra Prime is the source of truth which all other realities are based on, whoever controls it would hold immeasurable power over the other realities. Mad forgotten gods, undead necromancer kings, and even the agents of light and darkness, all vie to posses the jewel of the multiverse. Included within this mini-setting book: Over 120 High Magic spells 8 race and 7 ancestry templates A small bestiary An introductory adventure for 3-6 players 6 sample characters Designed for HERO System 6th Edition rules. Additional files for Hero Designer are available for free on the Hero Games website: https://www.herogames.com/files/file/492-terra-prime-hero-designer-files/
  12. Those are specifically *not* Hero Games property. We have the right to sell them in their Hero System format - and possibly even include them in a hypothetical future collection or the like - but we/Cryptic Studios have no rights to characters created by you unless they are specifically created by you as part of the Champions Universe, or some of our other intellectual property. We cannot sell them, license them, create T-shirts with their likenesses on them, or anything like that. Jason Walters, Publisher
  13. The Hall of Champions community content program is now on line! If you wish to contribute to it, please go to DriveThruRPG, log into your account, to go your account page, and then after logging in go to "My Content" select Enter New Community Created Title. On the next page from that there will be a drop down menu so they can select the Hero Games Hall of Champions program. https://www.drivethrurpg.com/cc/28/hall-of-champions And for more information here: https://support.drivethrurpg.com/hc/en-us/categories/201257283-Community-Content-Programs Please let me know if you have any further questions, and I look forward on working with you all through this program in the years to come. Jason Walters, Publisher
  14. The Hall of Champions community content program is now on line! If you wish to contribute to it, please go to DriveThruRPG, log into your account, to go your account page, and then after logging in go to "My Content" select Enter New Community Created Title. On the next page from that there will be a drop down menu so they can select the Hero Games Hall of Champions program. https://www.drivethrurpg.com/cc/28/hall-of-champions And for more information here: https://support.drivethrurpg.com/hc/en-us/categories/201257283-Community-Content-Programs Please let me know if you have any further questions, and I look forward on working with you all through this program in the years to come. Jason Walters, Publisher
  15. This was intended for those who may have completed a project, and were holding back for some reason. It's not meant to pressure anyone; though, again, DriveThru requires that a new community content program open with a certain number of fan creations already available through it, and I don't have enough yet. If you haven't seen it yet, there is a complete file about what can, cannot, and can with permission be published under the community content program. Feel free to email me at jason@herogames.com to see it and ask for more information. Jason Walters, Publisher
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