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Jason S.Walters
Need adversaries for you Star Hero campaign? Here you will find 2 new groups to add to your campaign. The Mirlons, a robot race determined to destroy all living creatures. The Qitarti are a powerful psionic race that has more knowledge than any other race in the universe. Both of these can easily be added into any ongoing campaign for new and unique twists for the campaign.
 
Some of this material was originally presented in The Mind’s Eye Volume I
 
Includes a 57 page PDF and Cardboard Miniatures

Jason S.Walters
In the sixties the United States Government approved the funding for two new agencies due to the rise of costumed criminals.  The first agency (Special Target Reconnaissance, Investigation, Policing, Espionage Service; aka STRIPES) was placed under the authority of the Department of Justice.  While the second (Special Target Attack Response Squads; aka STARS) was placed under the supervision of the Department of Defense.  Both agencies are tasked with protecting the United Stats from the rise of “Super Threats”.
 
Provided in STARS and STRIPES 
A history of each organization  two agents (one from each)  8 different gadgets

Jason S.Walters
S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
 
It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help.
 
This is a series of small products that will introduce new villains and heroes for you campaign.
 
This installment will introduce a new organization IMP. This organization is a group of assassins that have assassinated individuals all over the world. This organization is made up of 8 slightly crazy individuals. This material was originally presented in Villainy Codex III – Send In The Clowns
 
Includes Hero Designer files & printable cardboard miniatures.

Jason S.Walters
It's back! From April 2017, this revived Champions 4E Essentials Bundle of Holding offer (a Core Collection and Bonus Collection) brings you nearly thirty PDF rulebooks, supplements, and adventures from the nigh-lengendary Fourth Edition (1989-2001) of Champions. Additionally, ten percent of payments (after gateway fees) will be donated to the pandemic-related charity, Heart to Heart International, which is delivering medical equipment to health care workers on the front lines in the Covid-19 pandemic. 

Jason S.Walters
We've completed fulfillment to Kickstarter backers, and print copies of Ron Edward's Champions Now are now available for purchase by the general public. 
 
Forty years ago, Champions: the Super Roleplaying Game was inspired by off-the-leash newsstand comics full of weird and headstrong creators. No one knew where a story was going, and what “heroic” meant changed constantly. That’s why it was the first role-playing game to hand you and a few friends a creative studio, rather than a constructed genre package.
 
This book presents an exploration of those first-generation texts as envisioned and redesigned by Ron Edwards, long-time Champions player, co-founder of the Forge, publisher at Adept Press, and author of diverse role-playing games. It contains all of the rules you need to create and play any hero and villain you can think of, procedures for the Now so your play-experience is a cutting edge rather than a railroad; and a nonstandard, in-depth examination of superhero comics informed by professionals and insiders.
 
Like the original game, this one isn’t a setting or a quantitative breakdown of a genre. It’s for your own superhero comics experience. However you want it! Silly or not silly, cool or not cool, retro or contemporary, appropriate or inappropriate, safe or edgy, relevant or not relevant. Never mind what some franchise pays for, what a fanbase demands, or what the experts pontificate about.
 
This is your studio. Let’s see what you make with it!
 
Zip file includes PDF, MOBI, and ePUB versions of the book, as well as a character sheet.

Jason S.Walters
Originally published in 1989, we've converted high quality scans of the classic Champions: The Super Role Playing Game (4th edition) into a print-on-demand format on DriveThruRPG. They don't have the sharpest production quality when compared to a modern book, but they're completely legible and suitable for use by game masters and players alike. 

Jason S.Walters
New from Tiger's Eye Media. Dead Orc Pass is a mini campaign for Fantasy Hero. Dead Orc Pass is a city that can be dropped into any mountain range in a campaign. The pass and the surrounding area is discussed in this supplement. Within these pages you will find out about the history of the pass, the lady that owns the pass and the city within. She is a powerful witch, sorceress and psion. Description of other NPCs will be given along with the creatures that can be found in the pass or the surrounding area.
 
This PDF includes maps of the pass and surrounding area, write-ups NPCs and creatures, Coven magic from The Lost Grimoire, Psionics from The Mind’s Eye I. Several ideas are given on how to use this supplement in your existing campaign and how to make it the focal point of a campaign.
 
This supplement includes 92 page PDF & Hero Designer Files

Jason S.Walters
The Hero System Book of Templates is now available print-on-demand from DriveThruRPG.
 
Characters. Who has time to make them? In this book you will find 25 characters ready for you to use in your Champions Campaign right now with no preparation - and no waiting! The Hero System Book of Templates is a perfect resource for new players and game masters who need generic comic book character ideas explained in Hero System 6th Edition terms; or for experienced ones who want to start playing immediately!

Jason S.Walters
Forty years ago, Champions: the Super Roleplaying Game was inspired by off-the-leash newsstand comics full of weird and headstrong creators. No one knew where a story was going, and what “heroic” meant changed constantly. That’s why it was the first role-playing game to hand you and a few friends a creative studio, rather than a constructed genre package.
 
This book presents an exploration of those first-generation texts as envisioned and redesigned by Ron Edwards, long-time Champions player, co-founder of the Forge, publisher at Adept Press, and author of diverse role-playing games. It contains all of the rules you need to create and play any hero and villain you can think of, procedures for the Now so your play-experience is a cutting edge rather than a railroad; and a nonstandard, in-depth examination of superhero comics informed by professionals and insiders.
 
Like the original game, this one isn’t a setting or a quantitative breakdown of a genre. It’s for your own superhero comics experience. However you want it! Silly or not silly, cool or not cool, retro or contemporary, appropriate or inappropriate, safe or edgy, relevant or not relevant. Never mind what some franchise pays for, what a fanbase demands, or what the experts pontificate about.
 
This is your studio. Let’s see what you make with it!
 
Zip file includes PDF, MOBI, and ePUB versions of the book, as well as a character sheet.

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