I am playing in a fairly low powered Champions style game in a Wild Cards themed campaign. I have a Transfer/Aid/Drain character. We are playing bad guys, so my character is working on a Drain to add to his Multipower that will drop other hero level people. It most probably will be used on his comrades in the near future the way things are going. So far I am thinking Drain: SPD with 1d6, comulative and persistant and area effect. That will allow me to hit those next to me no problem and then allow damage to their SPD to compound each phase, right? But, would End or Str be a better "Drop" stat to hit? Or even "Running"? I can easily beat the other PCs physically, but not if they can use all their special gimicks. So, I need them to be slowed down or stopped. Dex is a good choice, but will be very slow to Drain. I am using 1d6 due to Multipower point limitiations with all the Adders I want to layer on top. Any other good suggestions?
Broadsword -|--->