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Kefrem

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Everything posted by Kefrem

  1. Spellbinder Player: Val Char Cost 10 STR 0 17 DEX 21 16 CON 12 10 BODY 0 18 INT 8 23 EGO 26 17 PRE 7 18 COM 4 4/26 PD 2 6/28 ED 3 5 SPD 23 7/12 REC 4 32/72 END 0 29 STUN 6 6" RUN02" SWIM02" LEAP0Characteristics Cost: 116 Cost Power END 45 Greater Magicks: Multipower, 67-point reserve, all slots: (67 Active Points); Gestures (-1/4), Incantations (-1/4) 3u 1) Crimson bands of Cyytorak or Rings of raggador: Entangle 3d6, 3 DEF, Takes No Damage From Attacks (Limited Group; +1/4), Cannot Be Escaped With Teleportation (+1/4), Works Against EGO, Not STR (+1/4) (52 Active Points) (uses END Reserve) 5 4u 2) Domination Magick: Mind Control 9d6, Reduced Endurance (Half END; +1/4) (56 Active Points) (uses END Reserve) 2 4u 3) Illusion magick: Mental Illusions 9d6, Reduced Endurance (Half END; +1/4) (56 Active Points) (uses END Reserve) 2 4u 4) Spell blast (magick based): Ego Attack 6d6 (60 Active Points) (uses END Reserve) 6 4u 5) Spell blast: Energy Blast 9d6 (vs. ED), Reduced Endurance (Half END; +1/4), Variable Special Effects (Limited Group of SFX; +1/4) (67 Active Points) (uses END Reserve) 3 4u 6) Gate travel: Extra-Dimensional Movement (Any Dimension, Any Location; x4 Increased Weight) (55 Active Points) (uses END Reserve) 5 23 Helpful Magick's: Elemental Control, 46-point Powers 43 1) Shield of the Seraphim: Force Field (22 PD / 22 ED), Reduced Endurance (0 END; +1/2) (66 Active Points) (added to Secondary Value) 6 2) Cloak of levitation: Flight 15", Reduced Endurance (0 END; +1/2) (45 Active Points); Independent (-2), IAF (-1/2) 38 Lesser Magick: VPP, 30 base + 8 control cost (45 Active Points); Limited Class Of Powers Available (Only Magic; -1/4), Gestures (-1/4), Incantations (-1/4) 0 1) Weather control: Change Environment(Any type of weather,Only affects normal weather) 1" radius (-2 PER Roll: Sight Group), Megascale (1" = 10 km; +1/2), Varying Effect (Broad Group; +1) (20 Active Points); Extra Time (1 Turn (Post-Segment 12); -1 1/4), Custom Modifier (-1/2) (uses END Reserve) Real Cost: 7 2 0 2) Voice Of The Mind: Mind Link (Any Willing Target; Number of Minds (x8)) (30 Active Points) Real Cost: 30 0 3) Athame: (Total: 30 Active Cost, 12 Real Cost) Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. PD) (15 Active Points); OAF (-1), No Knockback (-1/4) (uses Personal END) (Real Cost: 7) plus Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. ED) (15 Active Points); OAF (-1), Only Versus Evil Mystic Beings (-1), No Knockback (-1/4) (uses Personal END) (Real Cost: 5) Real Cost: 12 2 0 4) Spell Of Vitality: (Total: 30 Active Cost, 30 Real Cost) +5 REC (added to Secondary Value) (Real Cost: 10) plus +40 END (added to Secondary Value) (Real Cost: 20) Real Cost: 30 0 5) Awareness: Danger Sense (13-) (Area: Immediate Vicinity, Sensitivity: Any Danger) (30 Active Points) Real Cost: 30 0 6) Spell of Sustenance: Life Support (Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Self-Contained Breathing) (19 Active Points) Real Cost: 19 0 7) Seeming: Shapeshift (Sight Group; Imitation, Variety of Shapes: Any Human Form) (30 Active Points) (uses END Reserve) Real Cost: 30 3 3 Magesense: Detect Magic 13- (5 Active Points); Concentration (0 DCV; -1/2) 13 Wings of needless sorrow: Telepathy 12d6 (60 Active Points); Independent (-2), Receive Only (-1/2), IAF (-1/2), Concentration (1/2 DCV; -1/4), Side Effects(if not constantly controlled,i.e. worn by a user, it will cause suicical intentions to all around it) (Side Effect always occurs whenever the character does some specific act -1/4) (uses Personal END) 6 25 Endurance Reserve (200 END, 15 REC) Reserve: (35 Active Points) REC: (15 Active Points); Limited Recovery (-2) 7 +7 Mental Defense (12 points total) 13 Astral projection(body is left behind): Desolidification , Costs END Only To Activate (+1/4) (50 Active Points); Extra Time (1 Turn (Post-Segment 12); -1 1/4), Custom Modifier (-1), Requires A Skill Roll (-1/2) (uses Personal END) 5 17 Flight 10", Reduced Endurance (0 END; +1/2) (30 Active Points); Linked to Astral projection(body is left behind) (-1/2), Lesser Power can only be used when character uses greater Power at full value (-1/4) Powers Cost: 256 Cost Skill 6 +2 with Greater Magick Multipower 1 Cryptography; Translation Only (-1/2) 8- 3 Mystic Society 12- 3 KS: Arcane & Occult Lore (INT-based) 13- 2 KS: Demonology 11- 3 KS: Magick (INT-based) 13- 1 CK: Lintalis 8- 0 Language: English: Idiomatic, native accent (Native Language) 1 Language: Atlantean: Basic Conversation 1 Language: Latin: Basic Conversation 3 Sleight Of Hand 12- 3 Stealth 12- 3 Teamwork 12- 7 Astral projection skill 13- Skills Cost: 37 Cost Perk 6 Contact: The Trismegistus Council (11-), Organization Contact (+2) (6 Active Points) Perks Cost: 6 Total Character Cost: 415 Val Disadvantages 10 Dependent NPC: Mieke (his black bat/monkey familiar), Normal, 8- (Infrequently) 10 Distinctive Features: Mystic Aura, Not Concealable, Always Noticed, Detectable Only By Unusual Senses 20 Hunted: Circle Of The Scarlet Moon, More Powerful, 8- (Occasionally), Capture, Extensive Non-Combat Influence 20 Hunted: VIPER, More Powerful, 8- (Occasionally), Capture, Extensive Non-Combat Influence 10 Hunted: Talisman, As Powerful, 8- (Occasionally), Kill 20 Psychological Limitation: Code Versus Killing, Common, Total 15 Social Limitation: Public Identity, Frequently (11-), Major 20 Vulnerability: Electrical, Common, Vulnerability Multiplier (2x STUN) 10 Vulnerability: Electrical, Common, Vulnerability Multiplier (1 1/2x BODY) 15 Susceptibility: Mana dead zones, Uncommon, 1d6 damage, per Phase Disadvantage Points: 150 Base Points: 200 Experience Required: 65 Total Experience Available: 65 Experience Unspent: 0 i tweaked him from witchfire as i didnt have too much time to work on him for a campaign
  2. well since i cant reply to your question....as it wont let me...no clue why....heres hopefully an answer check in the FAQ's section..i was askin a similar question and got my answer there...
  3. well...since it wouldnt let me post in the herodesigner area..im gonna post here...maybe moderator can move it...anyway...how can i get the page breaks to work correctly..ive tried all formats....went into my ie page setup ....everything..and i still get ugly split pages...can anyone help me here?
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