Re: How to build a Symbiotic Relationship?
I like the idea of the Symbiots as a seperate character. However I will have to give some thought to how physical characteristics and Powers work. The Symbiots have detailed knowledge of anatomy, cybernetics and Genetic Manipulation. They are constantly correcting percieve flaws within there host, this was there designed purpose; To enchance their Host organism.
i.e. 1) The host is trapped underwater the symbiots will compensate to allow him to breath underwater.
2) The host is running, they will enchance his running and endurance to allow hin to move faster and longer.
3) In combat the host will grow stronger, more accurate and more reslilant with time.
I have predefined maximums for all his characteristics already worked out.
I could represent these on the symbiots sheet and just say that he runs faster, takes less damage, etc. But it will add alot more work to my load and slow down the game. I was planning that after the first time these abilities appeared he would add them to his character sheet so he could keep track of them and do the maths and working to keep the speed of the game quick. Also from an ingame perspective this would represent that the host is learning the limit or lack of his abilities.
I think what I will do is a little of everything.
1) I will create the Symbiots as a character.
2) I will enchance the PC abilities on my copy of his character sheet with limitations - No Concious Control and Tehno-Organic Systems (custom limitation -1/4). As the PC progresses he will gain access and later control of these powers.
3) Work out the rest as we play, changing it if needs be.
Any more ideas would be appreciated.